// Runtime Constructor public LandClassScatterAmountLoader(PQSLandControl.LandClassScatterAmount amount) { if (amount != null) { scatterAmount = amount; } else { scatterAmount = new PQSLandControl.LandClassScatterAmount(); } }
// Default Constructor public LandClassScatterAmountLoader() { scatterAmount = new PQSLandControl.LandClassScatterAmount(); }
public LandClassScatterAmountLoader() { scatterAmount = new PQSLandControl.LandClassScatterAmount(); }