public void Transform(ref PPoint2D point, List <PPoint2D> allPoints) { var num = 1f / (float)Math.Sqrt(point.SquareLen()); point.X *= num; point.Y *= num; }
public void Transform(ref PPoint2D point, List <PPoint2D> allPoints) { var num = point.SquareLen(); point.X /= num; point.Y /= num; }