private void LoadFromPPM(PPM ppm) { hres = ppm.Width; vres = ppm.Height; for (int y = 0; y < vres; y++) { for (int x = 0; x < hres; x++) { Vec3 c = ppm.GetColorv(x, y); pixels.Add(c); } } }
private void LoadFromPPM(PPM ppm) { hres = ppm.Width; vres = ppm.Height; for (int y = 0; y < vres; y++) { for (int x = 0; x < hres; x++) { Vec3 c = ppm.GetColorv(x, y); pixels.Add(c); } } }