Esempio n. 1
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 /// <summary>
 /// Returns True if the Pokémon is only able to use <see cref="PBEMove.Struggle"/>, False otherwise.
 /// </summary>
 public bool IsForcedToStruggle()
 {
     return
         ((ChoiceLockedMove != PBEMove.None && PP[Array.IndexOf(Moves, ChoiceLockedMove)] == 0) ||
          PP.All(p => p == 0));
 }