Esempio n. 1
0
 public void VF_PushToStack_ActorType_0(PMGActor actor, PMGValueStack localStack)
 {
     //hack job stuff
     for (int i = 0; i < actor.Core.WorldActors.Count; i++)
     {
         //checks for type 0 aka the player
         if (actor.Core.WorldActors[i].Type == 0)
         {
             //adds the player to the local stack
             localStack.Push(actor.Core.WorldActors[i]);
             //Debug.Log("actor: "+ actor.Core.WorldActors[i]+" has positionx: "+ actor.Core.WorldActors[i].position[0]);
         }
     }
 }
 public void VF_Push1337ToLocal(PMGActor actor, PMGValueStack localStack)
 {
     System.Console.WriteLine("Push 1337 to local stack");
     localStack.Push(1337);
 }
 public void VF_Push42ToLocal(PMGActor actor, PMGValueStack localStack)
 {
     System.Console.WriteLine("Pushing 42 to local stack");
     localStack.Push(42);
 }