Esempio n. 1
0
    public static void RegisterInputAction(PInput input, PInputType type, System.Action <float> action)
    {
        List <PlayerInputSender> inputListeners = senders.FindAll(o => o.InputType == input);

        if (inputListeners.Count > 0)
        {
            foreach (PlayerInputSender pis in inputListeners)
            {
                pis.setup(type, action);
            }
        }
        else
        {
            Debug.Log("No input senders of such type: " + input.ToString());
        }
    }