public void MenuKick() { MenuMan.WriteInt32((int)DSROffsets.MenuMan.MenuKick, 2); }
public bool SetHumanity(int value) { return(ChrData2.WriteInt32((int)DSROffsets.ChrData2.Humanity, value)); }
public bool SetHealth(int value) { return(ChrData1.WriteInt32((int)DSROffsets.ChrData1.Health + Offsets.ChrData1Boost2, value)); }
public bool SetLastBonfire(int value) { return(ChrClassWarp.WriteInt32((int)DSROffsets.ChrClassWarp.LastBonfire + Offsets.ChrClassWarpBoost, value)); }
public bool SetNewGameType(int value) { return(ChrData3.WriteInt32((int)DSROffsets.ChrData3.NewGameType, value)); }