Esempio n. 1
0
    private void ApplyTerrainTextures()
    {
        pgcTerrain.minHeightDirt  = 0f;
        pgcTerrain.maxHeightDirt  = 0.0015f;
        pgcTerrain.minHeightGrass = 0.001f;
        pgcTerrain.maxHeightGrass = 30f;

        //pgcTerrain.minSlopeDirt = 0f;
        //pgcTerrain.maxSlopeDirt = 90f;
        //pgcTerrain.minSlopeGrass = 0f;
        //pgcTerrain.maxSlopeGrass = 90f;

        pgcTerrain.ApplyTerrainTextures(pgcTerrain.gameObject.GetComponent <Terrain>());
    }