static int _s_set_colliderRasterizeDetail(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PF.RecastGraph gen_to_be_invoked = (PF.RecastGraph)translator.FastGetCSObj(L, 1); gen_to_be_invoked.colliderRasterizeDetail = (float)LuaAPI.lua_tonumber(L, 2); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static int _s_set_rasterizeTrees(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PF.RecastGraph gen_to_be_invoked = (PF.RecastGraph)translator.FastGetCSObj(L, 1); gen_to_be_invoked.rasterizeTrees = LuaAPI.lua_toboolean(L, 2); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static int _s_set_relevantGraphSurfaceMode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PF.RecastGraph gen_to_be_invoked = (PF.RecastGraph)translator.FastGetCSObj(L, 1); PF.RecastGraph.RelevantGraphSurfaceMode gen_value; translator.Get(L, 2, out gen_value); gen_to_be_invoked.relevantGraphSurfaceMode = gen_value; } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static int _s_set_forcedBoundsCenter(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PF.RecastGraph gen_to_be_invoked = (PF.RecastGraph)translator.FastGetCSObj(L, 1); UnityEngine.Vector3 gen_value; translator.Get(L, 2, out gen_value); gen_to_be_invoked.forcedBoundsCenter = gen_value; } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 1) { PF.RecastGraph gen_ret = new PF.RecastGraph(); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to PF.RecastGraph constructor!")); }
static int _m_BuildTileMesh(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PF.RecastGraph gen_to_be_invoked = (PF.RecastGraph)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if (gen_param_count == 5 && translator.Assignable <Pathfinding.Voxels.Voxelize>(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) { Pathfinding.Voxels.Voxelize _vox = (Pathfinding.Voxels.Voxelize)translator.GetObject(L, 2, typeof(Pathfinding.Voxels.Voxelize)); int _x = LuaAPI.xlua_tointeger(L, 3); int _z = LuaAPI.xlua_tointeger(L, 4); int _threadIndex = LuaAPI.xlua_tointeger(L, 5); PF.NavmeshTile gen_ret = gen_to_be_invoked.BuildTileMesh(_vox, _x, _z, _threadIndex); translator.Push(L, gen_ret); return(1); } if (gen_param_count == 4 && translator.Assignable <Pathfinding.Voxels.Voxelize>(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) { Pathfinding.Voxels.Voxelize _vox = (Pathfinding.Voxels.Voxelize)translator.GetObject(L, 2, typeof(Pathfinding.Voxels.Voxelize)); int _x = LuaAPI.xlua_tointeger(L, 3); int _z = LuaAPI.xlua_tointeger(L, 4); PF.NavmeshTile gen_ret = gen_to_be_invoked.BuildTileMesh(_vox, _x, _z); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to PF.RecastGraph.BuildTileMesh!")); }
static int _m_SnapForceBoundsToScene(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { PF.RecastGraph _self = (PF.RecastGraph)translator.GetObject(L, 1, typeof(PF.RecastGraph)); Pathfinding.UnityHelper.SnapForceBoundsToScene( _self); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_SnapForceBoundsToScene(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PF.RecastGraph gen_to_be_invoked = (PF.RecastGraph)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.SnapForceBoundsToScene( ); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_ScanAllTiles(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { PF.RecastGraph _self = (PF.RecastGraph)translator.GetObject(L, 1, typeof(PF.RecastGraph)); System.Collections.Generic.IEnumerable <Pathfinding.Progress> gen_ret = Pathfinding.UnityHelper.ScanAllTiles( _self); translator.PushAny(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_ScanAllTiles(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PF.RecastGraph gen_to_be_invoked = (PF.RecastGraph)translator.FastGetCSObj(L, 1); { System.Collections.Generic.IEnumerable <Pathfinding.Progress> gen_ret = gen_to_be_invoked.ScanAllTiles( ); translator.PushAny(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_CalculateTransform(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PF.RecastGraph gen_to_be_invoked = (PF.RecastGraph)translator.FastGetCSObj(L, 1); { PF.GraphTransform gen_ret = gen_to_be_invoked.CalculateTransform( ); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_SetGraph(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Pathfinding.RecastTileUpdateHandler gen_to_be_invoked = (Pathfinding.RecastTileUpdateHandler)translator.FastGetCSObj(L, 1); { PF.RecastGraph _graph = (PF.RecastGraph)translator.GetObject(L, 2, typeof(PF.RecastGraph)); gen_to_be_invoked.SetGraph(_graph); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_CollectMeshes(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { PF.RecastGraph _self = (PF.RecastGraph)translator.GetObject(L, 1, typeof(PF.RecastGraph)); UnityEngine.Bounds _bounds; translator.Get(L, 2, out _bounds); System.Collections.Generic.List <Pathfinding.Voxels.RasterizationMesh> gen_ret = Pathfinding.UnityHelper.CollectMeshes( _self, _bounds); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_PutMeshesIntoTileBuckets(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { PF.RecastGraph _self = (PF.RecastGraph)translator.GetObject(L, 1, typeof(PF.RecastGraph)); System.Collections.Generic.List <Pathfinding.Voxels.RasterizationMesh> _meshes = (System.Collections.Generic.List <Pathfinding.Voxels.RasterizationMesh>)translator.GetObject(L, 2, typeof(System.Collections.Generic.List <Pathfinding.Voxels.RasterizationMesh>)); System.Collections.Generic.List <Pathfinding.Voxels.RasterizationMesh>[] gen_ret = Pathfinding.UnityHelper.PutMeshesIntoTileBuckets( _self, _meshes); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_CollectMeshes(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PF.RecastGraph gen_to_be_invoked = (PF.RecastGraph)translator.FastGetCSObj(L, 1); { UnityEngine.Bounds _bounds; translator.Get(L, 2, out _bounds); System.Collections.Generic.List <Pathfinding.Voxels.RasterizationMesh> gen_ret = gen_to_be_invoked.CollectMeshes(_bounds); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }