Esempio n. 1
0
        private void btnStart_Click(object sender, EventArgs e)
        {
            if (!playing)
            {
                RestartGame();
                first            = r.Next(0, 2);
                lbPlayFirst.Text = "Prvi igra -> " + first;
                playing          = true;
                if (first == 0)
                {
                    PCplay = true;
                    PCtimer.Start();
                }
                else
                {
                    PCplay = false;
                }

                lbTurn.Text = "{ " + ((first == 0) ? "Računar" : "Čovek") + " igra prvi }";
            }
        }
Esempio n. 2
0
        private void XorO_Click(object sender, EventArgs e)
        {
            Button b = (Button)sender;

            if (b.Text == "" && playing && !PCplay)
            {
                b.Text      = (first == 0) ? "O" : "X";
                lbTurn.Text = "{ " + ((!PCplay) ? "Računar" : "Čovek") + " je na potezu }";
                availableButtons.Remove(b);
                if (CheckForWin(matrixOfButtons, false))
                {
                    playing     = false;
                    lbTurn.Text = "{ " + ((PCplay) ? "Računar" : "Čovek") + " je pobedio }";
                    wait(waitTime);
                    if (new CustomDialog("Pobedio je " + ((PCplay) ? "Računar" : "Čovek") + "\n\nRestartovati igru?", "Pobeda").ShowDialog() == DialogResult.Yes)
                    {
                        RestartGame();
                    }
                    return;
                }
                if (availableButtons.Count == 0)
                {
                    lbTurn.Text = "{ Nerešeno }";
                    playing     = false;
                    allButtons.ForEach(btn => btn.Enabled = false);
                    wait(waitTime);
                    if (new CustomDialog("Nerešeno\n\nRestartovati igru?", "Nerešeno").ShowDialog() == DialogResult.Yes)
                    {
                        RestartGame();
                    }
                    return;
                }
                PCplay = true;
                PCtimer.Start();
            }
        }