public Patient(ScenarioMain simulator, PATIENT_STATUS status) : base(simulator) { _patientStatus = status; _delayed = 0; }
public Patient(ScenarioMain simulator, PATIENT_STATUS status) : base(simulator) { _patientStatus = status; _delayed = 0; }
public Patient(ScenarioMain simulator, PATIENT_STATUS status) : base(simulator) { _patientStatus = status; _delayed = 0; }
public Patient(ScenarioMain simulator, PATIENT_STATUS status) : base(simulator) { _patientStatus = status; _delayed = 0; }