// --------------------------------------------------------------------------------------------------------------------------------


        public void DeleteGame(PAPIGame game)
        {
            if (game != null)
            {
                int rowNumber = -1;
                foreach (Control control in gameTable.Controls)
                {
                    if (control.Text == game._dateOfCreation.ToString())
                    {
                        rowNumber = gameTable.GetRow(control);
                        break;
                    }
                }

                WfLogger.Log(this, LogLevel.DEBUG, "Remove Game " + game._genre + ", " + game._dateOfCreation
                             + " from List (Number " + rowNumber + ")");
                _savedGames.Remove(game);

                TableLayoutHelper.RemoveRowNumber(gameTable, rowNumber);
            }
            else
            {
                WfLogger.Log(this, LogLevel.WARNING, "No Game was found, which could be removed");
            }
        }
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        // --------------------------------------------------------------------------------------------------------------------------------

        /// <summary>
        /// Calls the CTOR of PAPIGame and creates a new game with the given genre and the current player as game master
        /// </summary>
        /// <param name="genre"></param>
        public static void CreateNewGame(GenreEnum genre, string id)
        {
            _runningGame = new PAPIGame(genre, PAPIApplication.GetPlayer(), null, DateTime.Now, DateTime.Now, null, id);
            SaveFileManager.Save(_runningGame);

            WfLogger.Log("PAPIApplication.CreateNewGame", LogLevel.DEBUG, "Created new Game");
        }
        // --------------------------------------------------------------------------------------------------------------------------------

        /// <summary>
        /// Saves the given game persistently in a save file
        /// </summary>
        /// <param name="game"></param>
        public static void Save(PAPIGame game)
        {
            if (!_isInitialized)
            {
                Init();
            }
            WfLogger.Log("SaveFileManager.Save()", LogLevel.DEBUG, "Pass game to SerializationManager to save");
            _gameManager.Save(game);
        }
Esempio n. 4
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        // --------------------------------------------------------------------------------------------------------------------------------

        /// <summary>
        /// Sets the running game to the given value
        /// </summary>
        /// <param name="selectedGame">if null, nothing happens</param>
        public static void StartSession(PAPIGame selectedGame)
        {
            if (selectedGame == null)
            {
                WfLogger.Log("Application.StartSession()", LogLevel.WARNING, "Couldn't start session, because the game is null");
                return;
            }
            _runningGame = selectedGame;

            WfLogger.Log("PAPIApplication.StartSession", LogLevel.DEBUG, "Started new Session of Game");
        }
        // --------------------------------------------------------------------------------------------------------------------------------


        private void Load_Game_Button_Click(object sender, EventArgs e)
        {
            PAPIGame selectedGame = null;

            foreach (KeyValuePair <PAPIGame, Button> gameButton in _gameButtons)
            {
                if (gameButton.Value == (Button)sender)
                {
                    selectedGame = gameButton.Key;
                    break;
                }
            }
            if (selectedGame == null)
            {
                throw new GameNotFoundException("There is no game for the clicked button");
            }
            WfLogger.Log(this, LogLevel.DEBUG, "Button 'Load' was clicked, open Popup");
            PAPIApplication.StartSession(selectedGame);
            ((ShowGameOverviewView)ViewController.showGameOverviewView).Open(this);
        }