private void DrawCreateTexture() { BeginError(); { EditorGUILayout.HelpBox("There is no texture in this texture slot", MessageType.Error); BeginColor(Color.green); { newWidth = EditorGUILayout.IntField("Width", newWidth); newHeight = EditorGUILayout.IntField("Height", newHeight); newFormat = (P3D_Format)EditorGUILayout.EnumPopup("Format", newFormat); newColor = EditorGUILayout.ColorField("Color", newColor); newMipMaps = EditorGUILayout.Toggle("Mip Maps", newMipMaps); if (GUI.Button(P3D_Helper.Reserve(), "Create") == true) { var format = P3D_Helper.GetTextureFormat(newFormat); currentTexture = P3D_Helper.CreateTexture(newWidth, newHeight, format, newMipMaps); currentTexture.name = "New Texture"; Clear(newColor, false); ClearUndo(); currentMaterial.SetTexture(currentTexEnvName, currentTexture); P3D_Helper.SetDirty(this); } } EndColor(); } EndError(); }
public static TextureFormat GetTextureFormat(P3D_Format format) { switch (format) { case P3D_Format.TruecolorRGBA: return(TextureFormat.RGBA32); case P3D_Format.TruecolorRGB: return(TextureFormat.RGB24); case P3D_Format.TruecolorA: return(TextureFormat.Alpha8); } return(default(TextureFormat)); }
public static TextureFormat GetTextureFormat(P3D_Format format) => (format == P3D_Format.TruecolorRGBA) ? TextureFormat.RGBA32 : ((format == P3D_Format.TruecolorRGB) ? TextureFormat.RGB24 : ((format == P3D_Format.TruecolorA) ? TextureFormat.Alpha8 : ((TextureFormat)0)));