public void UpdateField() { P2PController c = GameObject.FindObjectOfType <P2PController>(); if (c != null) { c.SetTargetIp(GetComponent <InputField>().text); } MyNetworkManager m = GameObject.FindObjectOfType <MyNetworkManager>(); if (m != null) { m.targetIp = GetComponent <InputField>().text; } }
public void UpdateField() { P2PController c = GameObject.FindObjectOfType <P2PController>(); c.SetTargetIp(GetComponent <InputField>().text); }