Esempio n. 1
0
 void Start()
 {
     _Overlord           = Overlord_Main._Overlord_main;
     _Loader             = Loader_Main._Loader_Main;
     counterText         = transform.GetComponent <Text> ();
     counterText.enabled = false;
 }
Esempio n. 2
0
 void Start()
 {
     _Overlord = Overlord_Main._Overlord_main;
     _Ghost    = Overlord_Ghost._Overlord_Ghost;
     if (gameObject.tag == "Player_01")
     {
         rwInput = ReInput.players.GetPlayer(0);
     }
     if (gameObject.tag == "Player_02")
     {
         rwInput = ReInput.players.GetPlayer(1);
     }
     if (gameObject.tag == "Player_03")
     {
         rwInput = ReInput.players.GetPlayer(2);
     }
     if (gameObject.tag == "Player_04")
     {
         rwInput = ReInput.players.GetPlayer(3);
     }
     stand           = this.gameObject;
     indicator_01    = stand.transform.GetChild(0).gameObject;
     indicator_02    = stand.transform.GetChild(1).GetChild(0).gameObject;
     indicator_Ready = stand.transform.GetChild(1).gameObject;
     player          = stand.transform.GetChild(3).gameObject;
     player.SetActive(false);
 }
Esempio n. 3
0
    void Start()
    {
        _Overlord = Overlord_Main._Overlord_main;

        if (gameObject.tag == "Player_01")
        {
            rwInput = ReInput.players.GetPlayer(0);
        }
        if (gameObject.tag == "Player_02")
        {
            rwInput = ReInput.players.GetPlayer(1);
        }
        if (gameObject.tag == "Player_03")
        {
            rwInput = ReInput.players.GetPlayer(2);
        }
        if (gameObject.tag == "Player_04")
        {
            rwInput = ReInput.players.GetPlayer(3);
        }
    }
Esempio n. 4
0
 void Start()
 {
     _Overlord = Overlord_Main._Overlord_main;
     _Main     = transform.GetComponent <Player_Main> ();
     layerMask = ~layerMask;
     if (gameObject.tag == "Player_01")
     {
         rwInput = ReInput.players.GetPlayer(0);
     }
     if (gameObject.tag == "Player_02")
     {
         rwInput = ReInput.players.GetPlayer(1);
     }
     if (gameObject.tag == "Player_03")
     {
         rwInput = ReInput.players.GetPlayer(2);
     }
     if (gameObject.tag == "Player_04")
     {
         rwInput = ReInput.players.GetPlayer(3);
     }
 }
Esempio n. 5
0
 void Start()
 {
     _Overlord          = Overlord_Main._Overlord_main;
     _PlayerMain        = Player_Main._Player_Main;
     hud                = _PlayerMain.hud;
     dashRechargeAmount = dashCharges;
     if (gameObject.tag == "Player_01")
     {
         rwInput = ReInput.players.GetPlayer(0);
     }
     if (gameObject.tag == "Player_02")
     {
         rwInput = ReInput.players.GetPlayer(1);
     }
     if (gameObject.tag == "Player_03")
     {
         rwInput = ReInput.players.GetPlayer(2);
     }
     if (gameObject.tag == "Player_04")
     {
         rwInput = ReInput.players.GetPlayer(3);
     }
     rbPlayer = gameObject.transform.GetComponent <Rigidbody> ();
 }
Esempio n. 6
0
 void Awake()
 {
     overlord       = this.gameObject;
     _Overlord_main = this;
 }
Esempio n. 7
0
 void Start()
 {
     _Overlord = Overlord_Main._Overlord_main;
 }
Esempio n. 8
0
 void Start()
 {
     _Overlord = Overlord_Main._Overlord_main;
     _Loader   = _Overlord.gameObject.transform.GetComponent <Loader_Main> ();
     DontDestroyOnLoad(this.gameObject);
 }
Esempio n. 9
0
 void Awake()
 {
     _Overlord = Overlord_Main._Overlord_main;
 }
Esempio n. 10
0
 void Start()
 {
     _Overlord  = Overlord_Main._Overlord_main;
     _Ghost     = Overlord_Ghost._Overlord_Ghost;
     _Camera    = MultipleTargetCamera._MultipleTargetCamera;
     rbPlayer   = transform.GetComponent <Rigidbody> ();
     healthText = gameObject.transform.GetChild(2).gameObject.GetComponent <TextMesh> ();
     if (gameObject.tag == "Player_01")
     {
         if (_Ghost.player_01 == false)
         {
             this.gameObject.SetActive(false);
             if (hud != null)
             {
                 hud.SetActive(false);
             }
         }
         else
         {
             _Overlord.player01Alive = true;
         }
         if (hud == null)
         {
             hud = GameObject.Find("HUD_Player_01");
         }
     }
     if (gameObject.tag == "Player_02")
     {
         if (_Ghost.player_02 == false)
         {
             this.gameObject.SetActive(false);
             if (hud != null)
             {
                 hud.SetActive(false);
             }
         }
         else
         {
             _Overlord.player02Alive = true;
         }
         if (hud == null)
         {
             hud = GameObject.Find("HUD_Player_02");
         }
     }
     if (gameObject.tag == "Player_03")
     {
         if (_Ghost.player_03 == false)
         {
             this.gameObject.SetActive(false);
             if (hud != null)
             {
                 hud.SetActive(false);
             }
         }
         else
         {
             _Overlord.player03Alive = true;
         }
         if (hud == null)
         {
             hud = GameObject.Find("HUD_Player_03");
         }
     }
     if (gameObject.tag == "Player_04")
     {
         if (_Ghost.player_04 == false)
         {
             this.gameObject.SetActive(false);
             if (hud != null)
             {
                 hud.SetActive(false);
             }
         }
         else
         {
             _Overlord.player04Alive = true;
         }
         if (hud == null)
         {
             hud = GameObject.Find("HUD_Player_04");
         }
     }
 }