public void OverlayBlendOp2() { var lhs = GetSourceImage("blend1.png"); var rhs = GetSourceImage("blend2.png"); var lhs_wrap = new BitmapWrapper(lhs); var rhs_wrap = new BitmapWrapper(rhs); var op = new OverlayBlendOp(); op.Apply(rhs_wrap, lhs_wrap); Compare(lhs, "overlayblend2.png"); }
/// <summary> /// Creates a new effect that will soften an image. /// </summary> /// <param name="softness">How much to soften the image. Valid range is 0 - 10.</param> /// <param name="lighting">Amount of lighting to apply. Valid range is -20 - 20.</param> /// <param name="warmth">Amount of warmth to apply. Valid range is 0 - 20.</param> public SoftenPortraitEffect(int softness = 5, int lighting = 0, int warmth = 10) { if (softness < 0 || softness > 10) { throw new ArgumentOutOfRangeException("softness"); } if (lighting < -20 || lighting > 20) { throw new ArgumentOutOfRangeException("lighting"); } if (warmth < 0 || warmth > 20) { throw new ArgumentOutOfRangeException("warmth"); } this.softness = softness; this.lighting = lighting; this.warmth = warmth; blur_effect = new GaussianBlurEffect(2); bac_adjustment = new BrightnessContrastEffect(0, 0); desaturate_op = new DesaturateOp(); overlay_op = new OverlayBlendOp(); }