public static void addEnergy(int add, bool character) { OutputManager.AddedEnergy(); if (character) { energyWhite = energyWhite + add; if (energyWhite > maxEnergyWhite) { energyWhite = maxEnergyWhite; } } else { energyBlack = energyBlack + add; if (energyBlack > maxEnergyBlack) { energyBlack = maxEnergyBlack; } } }