public HomeScreenViewModel() { Debug.WriteLine("HomeScreenViewModel"); mainView = new MainView(); otherView = new OtherView(); recordView = new RecordView(); dHistoryView = new DebrisFlowHistoryView(); MyMenu = Model.Menu.Instance; LogoutCommand = new RelayCommand(DoLogout); }
public WPFUserInterface() { Debug.WriteLine("WPFUserInterface"); loginScreen = new LoginScreen(); menuScreen = new HomeScreen(); mainView = new MainView(); otherView = new OtherView(); recordView = new RecordView(); MyMenu = Model.Menu.Instance; }
public void Clear() { if (ActorID != null) { ActorID.Clear(); } if (RoleAttr != null) { for (int i = 0; i < RoleAttr.Count; ++i) { RoleAttr[i].Clear(); ReturnRoleAttrElement(RoleAttr[i]); } RoleAttr.Clear(); } if (OtherView != null) { OtherView.Clear(); } if (FactionID != null) { FactionID.Clear(); } }
void ReleaseDesignerOutlets() { if (OtherButton6 != null) { OtherButton6.Dispose(); OtherButton6 = null; } if (OtherButton5 != null) { OtherButton5.Dispose(); OtherButton5 = null; } if (AddMonsterButton != null) { AddMonsterButton.Dispose(); AddMonsterButton = null; } if (RacialView != null) { RacialView.Dispose(); RacialView = null; } if (SimpleView != null) { SimpleView.Dispose(); SimpleView = null; } if (OtherView != null) { OtherView.Dispose(); OtherView = null; } if (SimpleHeaderView != null) { SimpleHeaderView.Dispose(); SimpleHeaderView = null; } if (RacialHeaderView != null) { RacialHeaderView.Dispose(); RacialHeaderView = null; } if (OtherHeaderView != null) { OtherHeaderView.Dispose(); OtherHeaderView = null; } if (AdvancedButton != null) { AdvancedButton.Dispose(); AdvancedButton = null; } if (SimpleSizeButton != null) { SimpleSizeButton.Dispose(); SimpleSizeButton = null; } if (OutsiderButton != null) { OutsiderButton.Dispose(); OutsiderButton = null; } if (AugmentSummoningButton != null) { AugmentSummoningButton.Dispose(); AugmentSummoningButton = null; } if (RacialHitDieButton != null) { RacialHitDieButton.Dispose(); RacialHitDieButton = null; } if (RacialBonusButton != null) { RacialBonusButton.Dispose(); RacialBonusButton = null; } if (RacialSizeButton != null) { RacialSizeButton.Dispose(); RacialSizeButton = null; } if (OtherTemplateButton != null) { OtherTemplateButton.Dispose(); OtherTemplateButton = null; } if (AdvancerHeaderView != null) { AdvancerHeaderView.Dispose(); AdvancerHeaderView = null; } if (ResetButton != null) { ResetButton.Dispose(); ResetButton = null; } if (OtherTemplateOptionView != null) { OtherTemplateOptionView.Dispose(); OtherTemplateOptionView = null; } if (OtherButton1 != null) { OtherButton1.Dispose(); OtherButton1 = null; } if (OtherButton2 != null) { OtherButton2.Dispose(); OtherButton2 = null; } if (OtherButton3 != null) { OtherButton3.Dispose(); OtherButton3 = null; } if (OtherButton4 != null) { OtherButton4.Dispose(); OtherButton4 = null; } }
void ReleaseDesignerOutlets() { if (ACButton != null) { ACButton.Dispose(); ACButton = null; } if (ACModsView != null) { ACModsView.Dispose(); ACModsView = null; } if (ACView != null) { ACView.Dispose(); ACView = null; } if (ArmorButton != null) { ArmorButton.Dispose(); ArmorButton = null; } if (DefensiveAbilitiesButton != null) { DefensiveAbilitiesButton.Dispose(); DefensiveAbilitiesButton = null; } if (DeflectionButton != null) { DeflectionButton.Dispose(); DeflectionButton = null; } if (DodgeButon != null) { DodgeButon.Dispose(); DodgeButon = null; } if (DRButton != null) { DRButton.Dispose(); DRButton = null; } if (FlatFootedButton != null) { FlatFootedButton.Dispose(); FlatFootedButton = null; } if (FortButton != null) { FortButton.Dispose(); FortButton = null; } if (HDButton != null) { HDButton.Dispose(); HDButton = null; } if (HPButton != null) { HPButton.Dispose(); HPButton = null; } if (HPModsButton != null) { HPModsButton.Dispose(); HPModsButton = null; } if (HPView != null) { HPView.Dispose(); HPView = null; } if (ImmuneButton != null) { ImmuneButton.Dispose(); ImmuneButton = null; } if (NaturalButton != null) { NaturalButton.Dispose(); NaturalButton = null; } if (OtherView != null) { OtherView.Dispose(); OtherView = null; } if (RefButton != null) { RefButton.Dispose(); RefButton = null; } if (ResistButton != null) { ResistButton.Dispose(); ResistButton = null; } if (SavesView != null) { SavesView.Dispose(); SavesView = null; } if (ShieldButton != null) { ShieldButton.Dispose(); ShieldButton = null; } if (SRButton != null) { SRButton.Dispose(); SRButton = null; } if (TouchButton != null) { TouchButton.Dispose(); TouchButton = null; } if (WeaknessButton != null) { WeaknessButton.Dispose(); WeaknessButton = null; } if (WillButton != null) { WillButton.Dispose(); WillButton = null; } }