Esempio n. 1
0
        /// <summary>
        /// Reverses a given events list in a way that the line has the opposite direction.
        /// </summary>
        /// <param name="events"></param>
        /// <param name="line"></param>
        /// <returns></returns>
        protected List <Tuple <IntVector2, bool> > ReverseEvents(List <Tuple <IntVector2, bool> > events, OrthogonalLine line)
        {
            var eventsCopy = new List <Tuple <IntVector2, bool> >(events);

            if (events.Count == 0)
            {
                return(events);
            }

            eventsCopy.Reverse();
            var newEvents = new List <Tuple <IntVector2, bool> >();

            if (events.Last().Item2)
            {
                newEvents.Add(Tuple.Create(line.To, true));
            }

            foreach (var @event in eventsCopy)
            {
                if (!(@event.Item1 == line.From && @event.Item2 == true))
                {
                    newEvents.Add(Tuple.Create(@event.Item1 - line.GetDirectionVector(), [email protected]));
                }
            }

            return(newEvents);
        }
Esempio n. 2
0
        /// <summary>
        /// Transform door line according to a given transformation.
        /// </summary>
        /// <param name="doorLine"></param>
        /// <param name="transformation"></param>
        /// <returns></returns>
        public static IDoorLine TransformDoorLine(IDoorLine doorLine, Transformation transformation)
        {
            var doorPosition = doorLine.Line;

            if (doorPosition.GetDirection() == OrthogonalLine.Direction.Undefined)
            {
                throw new InvalidOperationException("Cannot fix door direction when original direction is undefined");
            }

            switch (transformation)
            {
            case Transformation.Identity:
                return(doorLine);

            case Transformation.Rotate90:
                return(new DoorLine(doorPosition.Rotate(90), doorLine.Length));

            case Transformation.Rotate180:
                return(new DoorLine(doorPosition.Rotate(180), doorLine.Length));

            case Transformation.Rotate270:
                return(new DoorLine(doorPosition.Rotate(270), doorLine.Length));
            }

            // Other transformations need to switch door directions
            var firstStartPoint      = doorPosition.From.Transform(transformation);
            var lastStartPoint       = doorPosition.To.Transform(transformation);
            var length               = doorLine.Length;
            var transformedDirection = TransformDirection(doorPosition.GetDirection(), transformation);
            var transformedLine      = new OrthogonalLine(firstStartPoint, lastStartPoint, transformedDirection);

            var lastEndPoint = lastStartPoint + length * transformedLine.GetDirectionVector();

            var newDirection    = OrthogonalLine.GetOppositeDirection(transformedDirection);
            var newDoorPosition = new OrthogonalLine(lastEndPoint, lastEndPoint + transformedLine.Length * transformedLine.SwitchOrientation().GetDirectionVector(), newDirection);

            if (newDoorPosition.Length != doorPosition.Length)
            {
                throw new InvalidOperationException();
            }

            return(new DoorLine(newDoorPosition, doorLine.Length));
        }