/// <summary> /// Retrieves the drop target of a drag event. /// </summary> /// <param name="args">Information about the drag event.</param> /// <returns>The drop target of a drag event.</returns> protected override ItemsControl GetDropTarget(SW.DragEventArgs args) { DependencyObject originalSource = (DependencyObject)args.OriginalSource; ItemsControl dropTarget = GetItemsControlAncestor(originalSource); if (dropTarget != null) { TreeViewItem targetItemContainer = GetItemContainerAncestor(dropTarget, (DependencyObject)args.OriginalSource); Orientation? orientation = GetOrientation(dropTarget); if (orientation != null && targetItemContainer != null) { Rect treeViewItemRect = GetTreeViewItemRectExcludingChildren(targetItemContainer); Point relativePoint = args.GetPosition(targetItemContainer); double thirdWidth = treeViewItemRect.Width / 3.0; double thirdHeight = treeViewItemRect.Height / 3.0; // If dragging into center third of item then the drop target // is the tree view item being hovered over. if ((orientation == Orientation.Horizontal && relativePoint.X > thirdWidth && relativePoint.X < (treeViewItemRect.Width - thirdWidth)) || (orientation == Orientation.Vertical && relativePoint.Y > thirdHeight && relativePoint.Y < (treeViewItemRect.Height - thirdHeight))) { return(targetItemContainer); } } } return(base.GetDropTarget(args)); }
public static FocusNavigationDirection?FromKey(this Key key, Orientation?orientation = null) { switch (key) { case Key.End: return(FocusNavigationDirection.Last); case Key.Home: return(FocusNavigationDirection.First); case Key.Left: return(orientation == Orientation.Horizontal ? FocusNavigationDirection.Left : FocusNavigationDirection.Previous); case Key.Up: return(orientation == Orientation.Vertical ? FocusNavigationDirection.Up : FocusNavigationDirection.Previous); case Key.Right: return(orientation == Orientation.Horizontal ? FocusNavigationDirection.Right : FocusNavigationDirection.Next); case Key.Down: return(orientation == Orientation.Vertical ? FocusNavigationDirection.Down : FocusNavigationDirection.Next); } return(null); }
/// <summary> /// Called when an accelerometer sensor's data is updated. /// </summary> public void OnDataUpdated(Sensor sensor, SensorDataReport newData) { if (sensor == _sensor) { Accelerometer3DReport a3dReport = (Accelerometer3DReport)newData; Vector3 vector = Vector3.Zero; vector.X = a3dReport.AxisX_G; vector.Y = a3dReport.AxisY_G; vector.Z = a3dReport.AxisZ_G; if (vector != Vector3.Zero) { this.Vector = vector; if (VectorChanged != null) { VectorChanged(this, EventArgs.Empty); } CalculateOrientation(vector); } else { // The accelerometer is providing no value so // set Vector to null and reset the orientation this.Vector = null; Orientation?oldOrientation = Orientation; Orientation newOrientation = Orientation.Angle0; Orientation = newOrientation; if (OrientationChanged != null) { OrientationChanged(this, EventArgs.Empty); } } } }
public static object AddPainel(this UserControl userControl, object painel, object parent = null, Orientation?orientation = null, Dock?dock = null) { var content = parent ?? userControl.Content; if (content == null || content is Grid) { return(userControl.AddContent(painel as UIElement)); } else if (content is ScrollViewer) { return(userControl.AddScrollViewer(painel as UIElement, content as ScrollViewer)); } else if (content is StackPanel) { return(userControl.AddStackPanel(painel as UIElement, content as StackPanel, orientation)); } else if (content is DockPanel) { return(userControl.AddDockPanel(painel as UIElement, content as DockPanel, dock)); } return(painel); }
Size _dialogSize(BuildContext context) { Orientation?orientation = MediaQuery.of(context).orientation; switch (_entryMode) { case DatePickerEntryMode.calendar: switch (orientation) { case Orientation.portrait: return(material_._calendarPortraitDialogSize); case Orientation.landscape: return(material_._calendarLandscapeDialogSize); } break; case DatePickerEntryMode.input: switch (orientation) { case Orientation.portrait: return(material_._inputPortraitDialogSize); case Orientation.landscape: return(material_._inputLandscapeDialogSize); } break; } return(null); }
/// <summary> /// Move and rotate the display text when the screen orientation changes. /// The text is positioned 10 pixels from the top left corner based on the /// orientation of the screen. /// </summary> /// <param name="oldOrientation">The previous orientation.</param> /// <param name="newOrientation">The new orientation.</param> void OnOrientationChanged(object sender, EventArgs e) { Orientation?orientation = _orientationSourceProvider.Orientation; int viewportWidth = _graphics.GraphicsDevice.Viewport.Width; int viewportHeight = _graphics.GraphicsDevice.Viewport.Height; switch (orientation) { case Orientation.Angle0: _fontRotationInRadians = 0; _fontPosition = new Vector2(TextMarginX, TextMarginY); break; case Orientation.Angle90: _fontRotationInRadians = Math.PI / 2; _fontPosition = new Vector2(viewportWidth - TextMarginX, TextMarginY); break; case Orientation.Angle180: _fontRotationInRadians = Math.PI; _fontPosition = new Vector2(viewportWidth - TextMarginX, viewportHeight - TextMarginY); break; case Orientation.Angle270: _fontRotationInRadians = -Math.PI / 2; _fontPosition = new Vector2(TextMarginX, viewportHeight - TextMarginY); break; } }
public GetRandomPhotosRequest(uint count, Orientation?orientation = null, string[]?collections = null, bool?featured = null, string?username = null, string?query = null) : base(orientation, collections, featured, username, query) =>
public static Orientation OrientationTo(this ZonePoint x, ZonePoint y) { Orientation?orientation = null; if (x.X < y.X) { orientation = Orientation.East; } if (x.X > y.X) { orientation = orientation ^ Orientation.West ?? Orientation.West; } if (x.Y > y.Y) { orientation = orientation ^ Orientation.North ?? Orientation.North; } if (x.Y < y.Y) { orientation = orientation ^ Orientation.South ?? Orientation.South; } if (orientation.HasValue) { return(orientation.Value); } throw new InvalidOperationException(); }
internal override void OnMeasureIterationStarts() { base.OnMeasureIterationStarts(); this._actualLength = new double?(); this._actualIsScaleReversed = new bool?(); this._actualOrientation = new Orientation?(); }
static int GetAngleByOrientation(Orientation?orientation) { var angle = 0; switch (orientation) { case Orientation.NotSpecified: case Orientation.Straight: break; case Orientation.Reverse: angle = 180; break; case Orientation.Left: angle = 90; break; case Orientation.Right: angle = 270; break; default: throw new ArgumentOutOfRangeException(nameof(orientation), orientation, null); } return(angle); }
public Clef(XmlReader r) { // https://w3c.github.io/mnx/specification/common/#the-clef-element M.Assert(r.Name == "clef"); int count = r.AttributeCount; for (int i = 0; i < count; i++) { r.MoveToAttribute(i); switch (r.Name) { case "line": int.TryParse(r.Value, out Line); M.Assert(Line > 0); break; case "sign": Sign = GetMNXClefSign(r.Value); break; case "octave": int.TryParse(r.Value, out Octave); break; // Instruction attributes case "location": Location = new PositionInMeasure(r.Value); break; case "staff-index": int staffIndex; int.TryParse(r.Value, out staffIndex); StaffIndex = staffIndex; break; case "orient": switch (r.Value) { case "up": Orient = Orientation.up; break; case "down": Orient = Orientation.down; break; } break; default: M.ThrowError("Unknown clef attribute."); break; } } M.Assert(Sign != null && Line > 0); // r.Name is now the name of the last clef attribute that has been read. }
/// <summary> /// Get a random photo /// </summary> /// <remarks> /// Retrieve a single random photo, given optional filters. /// You can’t use the collections and query parameters in the same request /// When supplying a count parameter - and only then - the response will be an /// array of photos, even if the value of count is 1. /// </remarks> /// <param name='operations'> /// The operations group for this extension method. /// </param> /// <param name='collections'> /// Public collection ID(‘s) to filter selection. If multiple, comma-separated /// </param> /// <param name='featured'> /// Limit selection to featured photos. /// </param> /// <param name='username'> /// Limit selection to a single user. /// </param> /// <param name='query'> /// Limit selection to photos matching a search term. /// </param> /// <param name='orientation'> /// Filter by photo orientation. (Valid values: landscape, portrait, squarish) /// . Possible values include: 'landscape', 'portrait', 'squarish' /// </param> /// <param name='contentFilter'> /// Limit results by content safety. Default: low. Valid values are low and /// high. /// . Possible values include: 'low', 'high' /// </param> /// <param name='count'> /// The number of photos to return. (Default: 1; max: 30) /// </param> public static Photo GetSingleRandomPhoto(this IUnsplashClient operations, string collections = default, bool?featured = default, string username = default, string query = default, Orientation?orientation = default, ContentFilter?contentFilter = default) { return(operations .GetSingleRandomPhotoAsync(collections, featured, username, query, orientation, contentFilter) .GetAwaiter().GetResult()); }
/// <summary> /// Get random photos /// </summary> /// <remarks> /// Retrieve a single random photo, given optional filters. /// You can’t use the collections and query parameters in the same request /// When supplying a count parameter - and only then - the response will be an /// array of photos, even if the value of count is 1. /// </remarks> /// <param name='operations'> /// The operations group for this extension method. /// </param> /// <param name='collections'> /// Public collection ID(‘s) to filter selection. If multiple, comma-separated /// </param> /// <param name='featured'> /// Limit selection to featured photos. /// </param> /// <param name='username'> /// Limit selection to a single user. /// </param> /// <param name='query'> /// Limit selection to photos matching a search term. /// </param> /// <param name='orientation'> /// Filter by photo orientation. (Valid values: landscape, portrait, squarish) /// . Possible values include: 'landscape', 'portrait', 'squarish' /// </param> /// <param name='contentFilter'> /// Limit results by content safety. Default: low. Valid values are low and /// high. /// . Possible values include: 'low', 'high' /// </param> /// <param name='count'> /// The number of photos to return. (Default: 1; max: 30) /// </param> public static IList <Photo> GetRandomPhotos(this IUnsplashClient operations, string collections = default, bool?featured = default, string username = default, string query = default, Orientation?orientation = default, ContentFilter?contentFilter = default, int?count = default) { return(operations .GetRandomPhotosAsync(collections, featured, username, query, orientation, contentFilter, count) .GetAwaiter().GetResult()); }
public SearchPhotosRequest(string query, uint?page = null, uint?perPage = null, Sort?sort = null, string[]?collections = null, ColorFilter?color = null, Orientation?orientation = null) => (Query, Page, PerPage, Sort, Collections, Color, Orientation) =
public void Place(Position position, Orientation orientation) { if (_table.IsValidPosition(position) && Enum.IsDefined(typeof(Orientation), orientation)) { _position = position; _orientation = orientation; IsPlaced = true; } }
private void OnDragStarted(object sender, DragStartedGestureEventArgs e) { if (!IsEnabled) { return; } _direction = e.Direction; }
public override Widget build(BuildContext context) { List <Widget> children = new List <Widget> { new Flexible(child: new ClipRRect( borderRadius: BorderRadius.circular(12.0f), child: new BackdropFilter( filter: ImageFilter.blur( sigmaX: CupertinoActionSheetUtils._kBlurAmount, sigmaY: CupertinoActionSheetUtils._kBlurAmount), child: new _CupertinoAlertRenderWidget( contentSection: new Builder(builder: _buildContent), actionsSection: _buildActions() ) ) ) ), }; if (cancelButton != null) { children.Add(_buildCancelButton() ); } Orientation?orientation = MediaQuery.of(context).orientation; float actionSheetWidth; if (orientation == Orientation.portrait) { actionSheetWidth = MediaQuery.of(context).size.width - (CupertinoActionSheetUtils._kEdgeHorizontalPadding * 2); } else { actionSheetWidth = MediaQuery.of(context).size.height - (CupertinoActionSheetUtils._kEdgeHorizontalPadding * 2); } return(new SafeArea( child: new CupertinoUserInterfaceLevel( data: CupertinoUserInterfaceLevelData.elevatedlayer, child: new Container( width: actionSheetWidth, margin: EdgeInsets.symmetric( horizontal: CupertinoActionSheetUtils._kEdgeHorizontalPadding, vertical: CupertinoActionSheetUtils._kEdgeVerticalPadding ), child: new Column( children: children, mainAxisSize: MainAxisSize.min, crossAxisAlignment: CrossAxisAlignment.stretch )) ) )); }
private void navalBattlePanelPlayer1_OnSelectedCell(object sender, CellSelectedEventArgs e) { int x = e.Coordinates.X; int y = e.Coordinates.Y; Orientation?orientacao = null; try { orientacao = GetOrientation(); } catch (ApplicationException ex) { MessageBox.Show(ex.Message); return; } List <Point> coordinates = new List <Point>(); for (int i = 0; i < _shipId; i++) { Point nextPosition; if (orientacao.Value == Orientation.Horizontal) { nextPosition = new Point(x, y++); } else { nextPosition = new Point(x++, y); } coordinates.Add(nextPosition); } try { Proxy.PutShip(_playerName, _shipId, coordinates.ToArray()); } catch (Exception ex) { MessageBox.Show(ex.Message); return; } this.navalBattlePanelPlayer1.PutShip(_shipId, e.Coordinates, orientacao.Value, _shipId); if (_shipId < 7) { _shipId++; } else { FinishPutShips(); } }
public static SplitOrientation ToSplitOrientation(this Orientation?orientation) { if (!orientation.HasValue) { return(SplitOrientation.Auto); } return(orientation == Orientation.Horizontal ? SplitOrientation.Horizontal : SplitOrientation.Vertical); }
private static UIElement GetClosest(ItemsControl itemsControl, List <DependencyObject> items, Point position, Orientation searchDirection) { //Console.WriteLine("GetClosest - {0}", itemsControl.ToString()); UIElement closest = null; var closestDistance = double.MaxValue; var info = FindItemsControlInformation(itemsControl); Orientation?effectiveSearchDirection = searchDirection; if (null != info && null != info.GetOrientation) { effectiveSearchDirection = info.GetOrientation(itemsControl); } foreach (var i in items) { var uiElement = i as UIElement; if (uiElement != null) { var p = uiElement.TransformToAncestor(itemsControl).Transform(new Point(0, 0)); var distance = double.MaxValue; if (null == effectiveSearchDirection) { var xDiff = position.X - p.X; var yDiff = position.Y - p.Y; var hyp = Math.Sqrt(Math.Pow(xDiff, 2d) + Math.Pow(yDiff, 2d)); distance = Math.Abs(hyp); } else { switch (effectiveSearchDirection.Value) { case Orientation.Horizontal: distance = Math.Abs(position.X - p.X); break; case Orientation.Vertical: distance = Math.Abs(position.Y - p.Y); break; } } if (distance < closestDistance) { closest = uiElement; closestDistance = distance; } } } return(closest); }
public void Rotate(SpinDirection rotationDirection) { if (IsPlaced)//I.e.if the robot has been placed on a table { //Futures: If any more orientations are added e.g. North-East, //"Enum.GetValues(typeof(Orientation)).Length" will give the number of options. int numOrientations = 4; _orientation = (Orientation)(((int)_orientation.Value + (int)rotationDirection + numOrientations) % numOrientations); } }
/// <summary> /// Initializes a new IOComponent with the specified parameters. /// </summary> /// <param name="location">The position of the component within the document.</param> /// <param name="size">The size of the component.</param> /// <param name="isFlipped">Whether the component is flipped.</param> /// <param name="orientation">The orientation of the component.</param> /// <param name="type">The type of component.</param> /// <param name="properties">Additional properties for the component.</param> /// <param name="connections">Connections for the component.</param> public IOComponent(string id, Point?location, double?size, bool?isFlipped, Orientation?orientation, IOComponentType type, IEnumerable <IOComponentProperty> properties, IDictionary <string, string> connections) { ID = id; Location = location; Size = size; IsFlipped = isFlipped; Orientation = orientation; Type = type; Properties = new List <IOComponentProperty>(properties); Connections = new Dictionary <string, string>(connections); }
/// <summary> /// Get random photos /// </summary> /// <remarks> /// Retrieve a single random photo, given optional filters. /// You can’t use the collections and query parameters in the same request /// When supplying a count parameter - and only then - the response will be an /// array of photos, even if the value of count is 1. /// </remarks> /// <param name='operations'> /// The operations group for this extension method. /// </param> /// <param name='collections'> /// Public collection ID(‘s) to filter selection. If multiple, comma-separated /// </param> /// <param name='featured'> /// Limit selection to featured photos. /// </param> /// <param name='username'> /// Limit selection to a single user. /// </param> /// <param name='query'> /// Limit selection to photos matching a search term. /// </param> /// <param name='orientation'> /// Filter by photo orientation. (Valid values: landscape, portrait, squarish) /// . Possible values include: 'landscape', 'portrait', 'squarish' /// </param> /// <param name='contentFilter'> /// Limit results by content safety. Default: low. Valid values are low and /// high. /// . Possible values include: 'low', 'high' /// </param> /// <param name='count'> /// The number of photos to return. (Default: 1; max: 30) /// </param> /// <param name='cancellationToken'> /// The cancellation token. /// </param> public static async Task <IList <Photo> > GetRandomPhotosAsync(this IUnsplashClient operations, string collections = default, bool?featured = default, string username = default, string query = default, Orientation?orientation = default, ContentFilter?contentFilter = default, int?count = default, CancellationToken cancellationToken = default) { using (var _result = await operations.GetRandomPhotosWithHttpMessagesAsync(collections, featured, username, query, orientation, contentFilter, count, null, cancellationToken).ConfigureAwait(false)) { return(_result.Body); } }
private void Window_SizeChanged(object sender, System.Windows.SizeChangedEventArgs e) { if (AssociatedObject.Parent != null) { var newOrientation = Window.Width >= Window.Height ? Orientation.Horizontal : Orientation.Vertical; if (!CurrentOrientation.HasValue || CurrentOrientation.Value != newOrientation) { CurrentOrientation = newOrientation; ApplyPanelOrientation(); } } }
public void UpdateSprites() { if (LastCamera == null || LastCamera != CameraController.Controller.Orientation.CurrentOrientation || LastLocal != LocalOrientation) { LastCamera = CameraController.Controller.Orientation.CurrentOrientation; LastLocal = LocalOrientation; foreach (var sprite in Sprites) { sprite.UpdateOrientation(LocalOrientation, LastCamera.Value); } } }
private void ChangeLayout(Rect bounds) { var orientation = bounds.Height >= bounds.Width ? Orientation.Vertical : Orientation.Horizontal; if (_orientation == orientation) { return; } _orientation = orientation; ViewModel?.ChangeLayout(orientation); }
public _ContextMenuSheet( Key key = null, List <Widget> actions = null, _ContextMenuLocation?contextMenuLocation = null, Orientation?orientation = null ) : base(key: key) { D.assert(actions != null && actions.isNotEmpty()); D.assert(contextMenuLocation != null); D.assert(orientation != null); _contextMenuLocation = contextMenuLocation.Value; _orientation = orientation.Value; this.actions = actions; }
Orientation?_getOrientation(BuildContext context) { Orientation?result = MediaQuery.of(context, nullOk: true)?.orientation; if (result == null) { // If there's no MediaQuery, then use the window aspect to determine // orientation. Size size = Window.instance.physicalSize; result = size.width > size.height ? Orientation.landscape : Orientation.portrait; } return(result); }
/* * Set next position, health, score, etc. Makes it ready to be updated next * time Unity calls Update() above. */ public void SetNextState(PlayerDTO playerDTO) { nextState = playerDTO; // Keep track of current position and note the next one. currPosition = gameObject.transform.localPosition; nextPosition = new Vector3(nextState.location.x, 0, nextState.location.y); jumpNeeded = IsJumpNeeded(); // Update the health, score & orientation. health = nextState.health; score = nextState.score; nextOrientation = CalculateOrientation(); }
internal bool ProcessKey(Key key) { int index = -1; switch (key) { case Key.Left: case Key.Right: if (this.CurrentSelection != null) { Orientation?orientation = this.GetPanelOrientation(); if (orientation.HasValue && orientation.Value == Orientation.Vertical) { this.CurrentSelection.OpenSubmenuWithKeyboard(); } else { int direction = key == Key.Left ? -1 : 1; index = this.ItemContainerGenerator.IndexFromContainer(this.CurrentSelection); this.MenuNavigate(index + direction, direction, this.CurrentSelection.IsSubmenuOpen); } return(true); } break; case Key.Up: case Key.Down: if (this.CurrentSelection != null) { Orientation?orientation = this.GetPanelOrientation(); if (orientation.HasValue && orientation == Orientation.Vertical) { int direction = key == Key.Up ? -1 : 1; index = this.ItemContainerGenerator.IndexFromContainer(this.CurrentSelection); this.MenuNavigate(index + direction, direction, this.CurrentSelection.IsSubmenuOpen); } else { this.CurrentSelection.OpenSubmenuWithKeyboard(); } return(true); } break; } return(false); }
private void OnStackPanelItemsPanelLoaded(object sender, RoutedEventArgs e) { if (StackPanelLayout == null) { StackPanelLayout = (StackPanel)sender; } if (_onLoadOrientationChange.HasValue) { StackPanelLayout.Orientation = _onLoadOrientationChange.Value; _onLoadOrientationChange = null; } }
protected override void OnAxisPropertyChanged(object sender, PropertyChangedEventArgs e) { base.OnAxisPropertyChanged(sender, e); switch (e.PropertyName) { case "IsReversed": case "Orientation": this._actualOrientation = new Orientation?(); this._actualIsScaleReversed = new bool?(); if (this.Axis.Scale == null) break; this.Axis.Scale.InvalidateView(); this.Axis.Scale.Invalidate(); break; } }
protected override void OnChartAreaPropertyChanged(object sender, PropertyChangedEventArgs e) { base.OnChartAreaPropertyChanged(sender, e); switch (e.PropertyName) { case "Orientation": this._actualOrientation = new Orientation?(); this.ResetAxisLabels(); if (this.Axis.Scale == null) break; this.Axis.Scale.InvalidateView(); this.Axis.Scale.Invalidate(); break; } }
public Line(Point start, Point end) { Start = start; End = end; Length = GetLength(start, end); this.MinX = Math.Min(start.X, end.X); this.MaxX = Math.Max(start.X, end.X); this.MinY = Math.Min(start.Y, end.Y); this.MaxY = Math.Max(start.Y, end.Y); if (start.X == end.X && start.Y == end.Y) { this.Kind = new Orientation?(); } else { this.Kind = start.X == end.X ? Orientation.Vertical : Orientation.Horizontal; } }