public Order(OrderName _name, Vector3 _position, RTSGameObject _gameObject) { this._name = _name; this._position = _position; this._gameObject = _gameObject; this._buildingGhost = null; }
public void CancelCreate() { _creatingUnit = false; orders[0] = OrderName.Mouse1; //if (!GameMaster.Player1Hero && (!GetGUI.Equals(null)) && (!GetGUI.ProductionBar[0].Equals(null))) //if ((!GetGUI.Equals(null)) && (!GetGUI.ProductionBar[0].Equals(null))) // GameObject.Destroy(GetGUI.ProductionBar[0]); //else // Debug.LogWarning("No production for the building"); ordersCanceled++; //if (!GameMaster.Player1Hero) //{ for (int i = 1; i < orders.Length; i++) { OrderName tmp = orders[i]; orders[i] = orders[i - 1]; orders[i - 1] = tmp; GameObject tmpG = GetGUI.ProductionBar[i]; GetGUI.ProductionBar[i] = GetGUI.ProductionBar[i - 1]; GetGUI.ProductionBar[i - 1] = tmpG; } UpdateButtons(0); //} ordersCount--; }
public static bool IsOrderType(this Type type, OrderName orderName) { switch (orderName) { case OrderName.Car: return(type == Type.CarBody || type == Type.Wheel); break; case OrderName.Robot: return (type == Type.RobotArms || type == Type.RobotLeg || type == Type.RobotCore || type == Type.RobotHead || type == Type.Weapon); break; case OrderName.Doll: return(type == Type.DollBody || type == Type.DollHead || type == Type.Ribbon); break; default: throw new ArgumentOutOfRangeException(nameof(orderName), orderName, null); } }
public DepositInfo(ResponseCoinListModel item) { OrderName = item.CoinName; OrderCode = item.CoinCode; string sLanguage = LoginViewModel.LanguagePack; img_deposit = "/Images/img_deposit_" + OrderName + ".png"; btn_ewallet = sLanguage + "btn_ewallet_" + OrderName + ".png"; btn_ewallet_on = sLanguage + "btn_ewallet_" + OrderName + "_on.png"; btn_address_copy = sLanguage + "btn_address_copy.png"; btn_address_copy_on = sLanguage + "btn_address_copy_on.png"; btn_address_copy_press = sLanguage + "btn_address_copy_press.png"; if (item.IsTagYn.Equals("Y")) { isTagY = Visibility.Visible; if (OrderName.Equals("XRP")) { TagName = "DestinationTag"; } else if (OrderName.Equals("VSTC") || OrderName.Equals("XEM")) { TagName = "Message"; } else if (OrderName.Equals("XLM") || OrderName.Equals("EOS")) { TagName = "Memo"; } } else { isTagN = Visibility.Visible; } }
public void Next() { int position = 0; for (int i = 0; i < GetGUI.ProductionBar.Length; i++) { if (GetGUI.ProductionBar[i] == null) { position = i; break; } } if (position == 0) { _creatingUnit = false; } orders[position] = OrderName.Mouse1; for (int i = position + 1; i < orders.Length; i++) { OrderName tmp = orders[i]; orders[i] = orders[i - 1]; orders[i - 1] = tmp; GameObject tmpG = GetGUI.ProductionBar[i]; GetGUI.ProductionBar[i] = GetGUI.ProductionBar[i - 1]; GetGUI.ProductionBar[i - 1] = tmpG; } ordersCount--; UpdateButtons(position); }
public IActionResponse <OrderName> Add(OrderName model) { _orderName.Add(model); var rep = _uow.SaveChanges(); return(new ActionResponse <OrderName> { Result = model, Message = rep.ToSaveChangeMessageResult(BusinessMessage.Success, BusinessMessage.Error), IsSuccessful = rep.ToSaveChangeResult() }); }
public void addAction(OrderName action) { for (int i = 0; i < Actions.Count; i++) { if (Actions[i].Equals(action)) { return; } } Actions.Add(action); }
private async UniTask <ShippingParts> WaitForShippingAsync(OrderName orderName) { await _beltConveyor.MoveToShippingAsync(partsShippingTime); var currentParts = _assemblyArea .CurrentPartObjects .Select(x => x.Part) .ToArray(); _assemblyArea.DestroyAllParts(); Destroy(_assemblyArea.gameObject); return(new ShippingParts(currentParts, orderName)); }
void ReleaseDesignerOutlets() { if (OrderName != null) { OrderName.Dispose(); OrderName = null; } if (OrderStatus != null) { OrderStatus.Dispose(); OrderStatus = null; } }
public virtual JsonResult Add(OrderName model) { if (!ModelState.IsValid) { return(Json(new { ISuccessful = false, Message = LocalMessage.ValidationFailed })); } var rep = _orderNameBusiness.Add(model); return(Json(new { rep.IsSuccessful, rep.Message, Result = !rep.IsSuccessful ? null : MvcExtention.RenderViewToString(this, MVC.OrderName.Views.Partials._ShowItem, rep.Result) })); }
private void AddProduction(OrderName order) { if (ordersCount < 6) { GameObject btn = Instantiate(gameMaster.buttonPrefab); btn.transform.SetParent(GameObject.FindGameObjectWithTag("Canvas").transform, false); btn.transform.GetChild(0).gameObject.GetComponent <Text>().text = GetCreation(order).name; gameMaster.AddButtonListener(btn, order, btn, ordersCount); btn.GetComponent <RectTransform>().localPosition = new Vector3((ordersCount * 100) - 60f, -355.9f, 0); btn.SetActive(false); print(ordersCount); GetGUI.ProductionBar[ordersCount] = btn; orders[ordersCount] = order; ordersCount++; } }
public CreationBuilding GetBuilding(OrderName order) { if (order.Equals(OrderName.Build0)) { return(Buildings[0]); } else if (order.Equals(OrderName.Build1)) { return(Buildings[1]); } else if (order.Equals(OrderName.Build2)) { return(Buildings[2]); } return(null); }
public WalkingUnit GetCreation(OrderName order) { if (order.Equals(OrderName.Create0)) { return(Creations[0]); } else if (order.Equals(OrderName.Create1)) { return(Creations[1]); } else if (order.Equals(OrderName.Create2)) { return(Creations[2]); } return(null); }
public Skill GetSkill(OrderName skillName) { if (skillName.Equals(OrderName.Skill0)) { return(Skills[0]); } else if (skillName.Equals(OrderName.Skill1)) { return(Skills[1]); } else if (skillName.Equals(OrderName.Skill2)) { return(Skills[2]); } else { return(Skills[3]); } }
public Order(OrderName name, int comboBonus, OrderElement[] elements) { _name = name; _comboBonus = comboBonus; _elements = elements; }
public ShippingParts(IReadOnlyList <Part> parts, OrderName orderName) { Parts = parts; OrderName = orderName; }