/*---------------------------------------------------- AWAKE ----------------------------------------------------*/ void Awake() { orbPatrol = transform.parent.GetComponent<OrbPatrol>(); doorsFound = new GameObject[0]; fansFound = new AreaEffector2D[0]; }
/*---------------------------------------------------- AWAKE ----------------------------------------------------*/ void Awake() { orbPatrol = transform.parent.GetComponent <OrbPatrol>(); doorsFound = new GameObject[0]; fansFound = new AreaEffector2D[0]; }