Esempio n. 1
0
        public IEnumerable <PlayerStatistics> GetPlayerStatisticsByName(string name)
        {
            if (!OponentNames.Contains(name))
            {
                throw new Exception(string.Format("Player with name {0} is not found!", name));
            }
            var playerGames = _games.GetGamesForPlayer(name).ToList();
            var limits      = playerGames.GetDistinctLimits();

            foreach (var l in limits)
            {
                SeatType limit             = l;
                var      limitGames        = playerGames.GetGamesForLimit(limit).ToList();
                var      limitGameCount    = limitGames.Count();
                var      valPutCount       = limitGames.VPIPCountForPlayer(name);
                var      preflopRaiseCount = limitGames.PFRCountForPlayer(name);
                var      atsPercent        = limitGames.GetATSPercentForPlayer(name);
                var      afpfPercent       = limitGames.GetAFPercentForPlayer(name);
                var      playerStatistics  = new PlayerStatistics
                {
                    Name  = name,
                    Limit = l,
                    VPIP  = decimal.Round((decimal)valPutCount / (decimal)limitGameCount * 100, 2),
                    PFR   = decimal.Round((decimal)preflopRaiseCount / (decimal)limitGameCount * 100, 2),
                    ATS   = decimal.Round((decimal)atsPercent, 2),
                    AF    = decimal.Round((decimal)afpfPercent, 2)
                };
                yield return(playerStatistics);
            }
        }
Esempio n. 2
0
        public IEnumerable <PlayerSummary> GetPlayerSummariesByName(string name)
        {
            if (!OponentNames.Contains(name))
            {
                throw new Exception(string.Format("Player with name {0} is not found!", name));
            }
            var playerGames = Games.GetGamesForPlayer(name).ToList(); //* 2 qs
            var limits      = playerGames.GetDistinctLimits();        //* 1qs

            foreach (var limit in limits)
            {
                SeatType l = limit;
                var      limitPlayerGames = playerGames.GetGamesForLimit(l);
                var      handsWon         = HandActions.GetWonActionsCountForPlayer(name);

                var sessionGroups = from lg in limitPlayerGames
                                    group lg by new { lg.TableName, lg.DateOfHand.Date };

                var playerSummary = new PlayerSummary
                {
                    Name     = name,
                    Limit    = limit,
                    Hands    = limitPlayerGames.Count(),
                    HandsWon = handsWon,
                    Sessions = sessionGroups.Count()
                };
                playerSummary.HandsWonPercent =
                    decimal.Round((decimal)playerSummary.HandsWon / (decimal)playerSummary.Hands * 100, 2);
                yield return(playerSummary);
            }
        }