public AsignVariableTrigger(FightingZone Map) : base(Map, 140, 70, "Asign Variable Event", new string[] { "Asign Variable" }, new string[] { "Variable asigned" }) { _VariableName = ""; _Value = 0; _SignOperator = Operators.SignOperators.Equal; }
public ChangeAttackSpeedEffect(ProjectileParams Params) : base(Name, false, Params) { _Speed = 0; _NumberType = Operators.NumberTypes.Absolute; _SignOperator = Operators.SignOperators.Equal; }
public ChangeAttackSpeedEffect() : base(Name, false) { _Speed = 0; _NumberType = Operators.NumberTypes.Absolute; _SignOperator = Operators.SignOperators.Equal; }
protected override void DoCopyMembers(BaseEffect Copy) { ChangeAttackSpeedEffect NewEffect = (ChangeAttackSpeedEffect)Copy; _Speed = NewEffect._Speed; _NumberType = NewEffect._NumberType; _SignOperator = NewEffect._SignOperator; }
public override void Load(BinaryReader BR) { VariableName = BR.ReadString(); Value = BR.ReadDouble(); _SignOperator = (Operators.SignOperators)BR.ReadByte(); }
protected override void Load(BinaryReader BR) { _Speed = BR.ReadSingle(); _NumberType = (Operators.NumberTypes)BR.ReadByte(); _SignOperator = (Operators.SignOperators)BR.ReadByte(); }