public void TestFileToString() { Assert.AreEqual( Opener.FileToString( "/Users/Muse/Desktop/su19-mikaelMuseFrederik/SU19-exercises/TestSpaceTaxi/" + "Levels/abc.txt"), "abcdefghijklmnopqrstuvwyz" ); }
public void TestStringToImageList() { List <Tuple <string, string> > x = new List <Tuple <string, string> >(); x.Add(new Tuple <string, string>("%)", " white-square.png")); x.Add(new Tuple <string, string>("#)", " ironstone-square.png")); x.Add(new Tuple <string, string>("1)", " neptune-square.png")); x.Add(new Tuple <string, string>("2)", " green-square.png")); x.Add(new Tuple <string, string>("3)", " yellow-stick.png")); x.Add(new Tuple <string, string>("o)", " purple-circle.png")); Assert.AreEqual( ImageList.StringToImageList(Opener.FileToString( "/Users/Muse/Desktop/su19-mikaelMuseFrederik/SU19-exercises/TestSpaceTaxi/" + "Levels/imagetest.txt") ), x); }
/// <summary> /// finds the related image file and positions of all the platforms in the given levelfile /// </summary> /// <param name="textfile"> /// level file /// </param> /// <returns> /// the related image file and positions of all the platforms in the level /// </returns> public static List <Tuple <Tuple <float, float>, string> > GetPlatform(string textfile) { string[] platformNames = CollisionPlatforms.Platforms(textfile); string[] text = Opener.CutStringLevel(textfile); Tuple <float, float> mapSize = Placement.CalculateMapSize(text); List <Tuple <string, string> > textures = ImageList.StringToImageList(Opener.FileToString( textfile)); List <Tuple <Tuple <float, float>, string> > places = new List <Tuple <Tuple <float, float>, string> >(); for (int y = 0; y < text.Length - 1; y++) { for (int x = 0; x < text[y].Length; x++) { //The condition of the if statement bellow is where //Placement.FindPlacementAndImage and GetPlatform are different if (platformNames.Contains(text[y][x].ToString())) { foreach (Tuple <string, string> item in textures) { if (item.Item1.Contains(text[y][x].ToString())) { Tuple <float, float> z = Placement.Convert(x, y, mapSize); places.Add(new Tuple <Tuple <float, float>, string>(Placement.Convert(x, y, mapSize), item.Item2)); } } } } } return(places); }