private void OnStateChanged(IntPtr smileobj, OpenSmileState state, IntPtr param) { StateChanged?.Invoke(this, new StateChangedEventArgs(state)); }
public StateChangedEventArgs(OpenSmileState state) { State = state; }
private void OnStateChanged(IntPtr smileobj, OpenSmileState state, IntPtr param) { StateChanged?.Invoke(this, new StateChangedEventArgs(state)); }
public StateChangedEventArgs(OpenSmileState state) { State = state; }