/// <summary>
 /// 根据sg所描述的位置、大小和倍率, 读取一个区域
 /// </summary>
 /// <param name="sg"></param>
 /// <returns></returns>
 public byte[] LoadRegionBMP(SceneGeometry sg)
 {
     Helper.InitBgraHeader(imgBmpBuf, (int)sg.OutW, (int)sg.OutH);
     slide.DangerousReadRegion(sg.L, (int)sg.X, (int)sg.Y, (int)sg.OutW, (int)sg.OutH, ref imgBmpBuf[Helper.BMP_BGRA_DATA_OFFSET]);
     return(imgBmpBuf);
 }
Esempio n. 2
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 /// <summary>
 /// 根据sg所描述的位置、大小和倍率, 读取一个区域
 /// </summary>
 /// <param name="view"></param>
 /// <returns></returns>
 public byte[] LoadRegionBMP(Viewport view)
 {
     Helper.InitBgraHeader(imgBmpBuf, (int)view.OutW, (int)view.OutH);
     img.DangerousReadRegion(view.L, (int)view.X, (int)view.Y, (int)view.OutW, (int)view.OutH, ref imgBmpBuf[Helper.BMP_BGRA_DATA_OFFSET]);
     return(imgBmpBuf);
 }