Esempio n. 1
0
 // Token: 0x060022CE RID: 8910 RVA: 0x00146E74 File Offset: 0x00145074
 public Vector3_VertexData(Vector3[] data)
 {
     OpenGL.GLVertexElementType[] array = new OpenGL.GLVertexElementType[1];
     this.compType_ = array;
     //base..ctor();
     this.data_ = data;
 }
 // Token: 0x060022D4 RID: 8916 RVA: 0x00146F44 File Offset: 0x00145144
 public NNS_PRIM3D_PCT_VertexData(AppMain.NNS_PRIM3D_PCT[] data, int startIndex)
 {
     OpenGL.GLVertexElementType[] array = new OpenGL.GLVertexElementType[1];
     this.compType_ = array;
     //base..ctor();
     this.data_       = data;
     this.startIndex_ = startIndex;
 }
Esempio n. 3
0
 // Token: 0x060028AC RID: 10412 RVA: 0x001544CC File Offset: 0x001526CC
 public GLPositionData(ByteBuffer buffer, int size, uint type, int stride, int elCount)
     : base(buffer, size, type, stride, elCount)
 {
     OpenGL.GLVertexElementType[] array = new OpenGL.GLVertexElementType[1];
     this.compType_ = array;
 }
 // Token: 0x060022E1 RID: 8929 RVA: 0x00147268 File Offset: 0x00145468
 public NNS_PRIM3D_PC_VertexData()
 {
     OpenGL.GLVertexElementType[] array = new OpenGL.GLVertexElementType[1];
     this.compType_ = array;
     //base..ctor();
 }