Esempio n. 1
0
        public void WriteAll(OpenCLBufferBase<float> buffer, float[] targetArray, bool blocking = true, IList<ComputeEventBase> events = null)
        {
            Contract.Requires(targetArray != null);
            Contract.Requires(targetArray.Length > 0);

            ComputeCommandQueue.WriteToBuffer(targetArray, buffer.ComputeBufferBase, blocking, events);
        }
Esempio n. 2
0
 private IntPtr MapBufferForReading(OpenCLBufferBase buffer)
 {
     return(CommandQueue.Map(
                buffer,
                true, // blocking
                OpenCLMemoryMappingFlags.Read,
                0,    // offset
                buffer.Length));
 }
Esempio n. 3
0
        public void Read(OpenCLBufferBase<float> buffer, float[] targetArray, long offset, long count, bool blocking = true, IList<ComputeEventBase> events = null)
        {
            Contract.Requires(targetArray != null);
            Contract.Requires(targetArray.Length > 0);
            Contract.Requires(offset >= 0);
            Contract.Requires(count > 0);

            ComputeCommandQueue.ReadFromBuffer(buffer.ComputeBufferBase, ref targetArray, blocking, offset, 0, count, events);
        }