Esempio n. 1
0
        // constructor
        public BoardGameExam(EType type, int id, int npcId, int rivalId, bool isFirst) : base(type, id, npcId, rivalId, isFirst)
        {
            switch (type)
            {
            case EType.BOARD_GAME_TRICKER:
                _valuationBasis = BoardGame.EValuationBasis.Tricker;
                break;

            case EType.BOARD_GAME_POLITICIAN:
                _valuationBasis = BoardGame.EValuationBasis.Politician;
                break;

            default:
                Log.Error(string.Format("not converted from ExamType({0}) to BoardGame.EValuationBasis", type));
                break;
            }

            if (false == ExtOneToOneExam.isValid(id))
            {
                Log.Error(string.Format("invalid one-to-one exam.id : {0}", id));
            }
            else
            {
                _exam = Manager.Instance.DT.OneToOneExam[id];
            }

            _userName = Manager.Instance.Object.MainCharacter.Name;

            if (false == ExtCharacter.IsValid(_rival.characterId))
            {
                Log.Error(string.Format("invalid character id: {0}", _rival.characterId));
            }
            else
            {
                _rivalName = Manager.Instance.DT.Character[_rival.characterId].name;
            }

            Manager.Instance.Object.BoardGameMode.EndEvent.Attach(onEnd);
        }
Esempio n. 2
0
        // constructor
        public CombatExam(int id, int npcId, int rivalId, bool isFirst) : base(EType.COMBAT, id, npcId, rivalId, isFirst)
        {
            if (false == ExtOneToOneExam.isValid(id))
            {
                Log.Error(string.Format("invalid one-to-one exam.id : {0}", id));
            }
            else
            {
                _exam = Manager.Instance.DT.OneToOneExam[id];
            }

            _userName = Manager.Instance.Object.MainCharacter.Name;

            if (false == ExtCharacter.IsValid(_rival.characterId))
            {
                Log.Error(string.Format("invalid character id: {0}", _rival.characterId));
            }
            else
            {
                _rivalName = Manager.Instance.DT.Character[_rival.characterId].name;
            }

            Manager.Instance.Object.CombatMode.EndEvent.Attach(onEnd);
        }