private void OnStreamUp(object sender, OnStreamUpArgs e) { _stretchTimer = new Timer( _ => SendStretchMessage(), null, TimeSpan.FromSeconds(_config.StretchReminderFrequency), TimeSpan.FromSeconds(_config.StretchReminderFrequency)); }
private static async void OnStreamUp(object sender, OnStreamUpArgs e) { TwitchBotGlobalObjects.IsStreamOnline = true; TimeSpan?upTime = await TwitchApiController.GetStreamUpTime(); if (upTime != null) { TwitchBotGlobalObjects.StreamUpTime = new TimeSpan(upTime.Value.Hours, upTime.Value.Minutes, upTime.Value.Seconds); } _streamOnlineTimer.Start(); }
private static void PubSub_OnStreamUp(object sender, OnStreamUpArgs e) { StreamStatus = (int)StreamStatus % 3 == 0 ? StreamState.OnlineHosting : StreamState.OnlineNotHosting; BotTools.LogLine("Stream went Online"); }
/// <summary> /// NuJuan Verified /// </summary> /// <param name="sender"></param> /// <param name="e"></param> /// <returns></returns> private async void Client_OnStreamUp(object sender, OnStreamUpArgs e) { BotChannel bChan = await Program.Channels.GetTwitchChannelByName(_twitchChannelName); Program.BotEvents.RaiseOnTwitchChannelGoesLive(bChan, e.PlayDelay); }
private static void onStreamUp(object sender, OnStreamUpArgs e) { Console.WriteLine($"Stream just went up! Play delay: {e.PlayDelay}, server time: {e.ServerTime}"); }
/// <summary> /// Passes <see cref="OnStreamUp"/> events down to subscribed plugins. /// </summary> /// <param name="sender">The source of the event.</param> /// <param name="e">An <see cref="OnStreamUpArgs"/> object.</param> private void TwitchPubSub_OnStreamUp(object sender, OnStreamUpArgs e) => OnStreamUp?.Invoke(this, e);
private void onStreamUp(object?sender, OnStreamUpArgs args) { _Logger.LogInformation($"Stream up: {args.ServerTime}"); }
private void OnStreamUp(object sender, OnStreamUpArgs e) { form.WriteChat("Connecting to stream now", false); }
private void PubSub_OnStreamUp(object sender, OnStreamUpArgs e) { _logger.Information($"The stream is up"); }
private void OnStreamUp(object sender, OnStreamUpArgs e) { _logger.LogInformation($"Stream just went up! Play delay: {e.PlayDelay}, server time: {e.ServerTime}"); }