Esempio n. 1
0
    public Vector3 HandleFear(float fear, FearReaction response, Vector3 from)
    {
        if (isPaniced)
        {
            return(root.position);
        }

        var fromPosition = house.TranslatePosition(from);
        var myPosition   = house.TranslatePosition(root.position);
        var isInSameRoom = myPosition == fromPosition;

        var level  = levelMap[response];
        var factor = isInSameRoom ? level.sameRoomFactor : level.nextRoomFactor;

        currentFear = Mathf.Min(maxFear, currentFear + factor * fear);
        Debug.Log(currentFear + " " + maxFear);
        if (currentFear >= maxFear)
        {
            Debug.Log("panic!");
            isPaniced = true;
            OnPanic?.Invoke(this);
            return(house.GetEntrance());
        }

        return(responseActions[response](from));
    }
Esempio n. 2
0
 //处理服务器异常断开连接消息
 private static void HandlePanic(ResultHead head)
 {
     SetStatus(ClientStatus.Stopped);
     OnPanic?.Invoke(head);
 }
Esempio n. 3
0
 public static void Panic(string message, [CallerFilePath] string file = "", [CallerLineNumber] int line = 0) =>
 OnPanic?.Invoke(message, file, line);