private void NextLevel() { CrossFadeToScene("Shaurmyachnaya", () => SetLevel((_currentLevelIndex + 1) % _levelsSettings.Levels.Length), () => OnNewLevelSet?.Invoke(_currentLevelIndex)) .Forget(); }
public void NewGame() { Score.Value = 0; CrossFadeToScene("Shaurmyachnaya", () => SetLevel(0), () => OnNewLevelSet?.Invoke(0)).Forget(); }