Esempio n. 1
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 public override void resetProperty()
 {
     base.resetProperty();
     // 重置所有成员变量
     mObjectID            = -1;
     mPhysicsAcceleration = Vector3.zero;
     mLastPhysicsSpeed    = Vector3.zero;
     mPhysicsSpeed        = Vector3.zero;
     mLastPhysicsPosition = Vector3.zero;
     mCurFramePosition    = Vector3.zero;
     mLastPosition        = Vector3.zero;
     mMouseDownPosition   = Vector3.zero;
     mLastSpeed           = Vector3.zero;
     mMoveSpeed           = Vector3.zero;
     mObject           = null;
     mTransform        = null;
     mAudioSource      = null;
     mOnMouseEnter     = null;
     mOnMouseLeave     = null;
     mOnMouseDown      = null;
     mOnMouseUp        = null;
     mOnMouseMove      = null;
     mClickCallback    = null;
     mHoverCallback    = null;
     mPressCallback    = null;
     mMovedDuringFrame = false;
     mHasLastPosition  = false;
     mDestroyObject    = true;
     mDestroied        = false;
     mMouseHovered     = false;
     mHandleInput      = true;
     mPassRay          = false;
 }
Esempio n. 2
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        public static void ProcessMouseEvent(SDL_Event ev)
        {
            switch (ev.type)
            {
            case SDL_EventType.SDL_MOUSEBUTTONDOWN:
                SetMouseButtonState(ev.button.button, true);
                if (OnMouseDown != null)
                {
                    var button = TranslatePlatformMouseButton(ev.button.button);
                    OnMouseDown.Invoke(button);
                }
                break;

            case SDL_EventType.SDL_MOUSEBUTTONUP:
                SetMouseButtonState(ev.button.button, false);
                if (OnMouseUp != null)
                {
                    var button = TranslatePlatformMouseButton(ev.button.button);
                    OnMouseUp.Invoke(button);
                }
                break;

            case SDL_EventType.SDL_MOUSEMOTION:
                OnMouseMove?.Invoke();
                break;
            }
        }
Esempio n. 3
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 private async Task OnItemMouseDownAsync(int index)
 {
     if (KeyboardInteractions && !AppliedDisabled)
     {
         await OnMouseDown.InvokeAsync(index);
     }
 }
Esempio n. 4
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        IntPtr HookProcFunction(int nCode, IntPtr wParam, IntPtr lParam)
        {
            if (nCode == 0)
            {
                MSLLHOOKSTRUCT mhs      = (MSLLHOOKSTRUCT)Marshal.PtrToStructure(lParam, typeof(MSLLHOOKSTRUCT));
                var            inwindow = Owner.MouseInWindow(mhs.pt.X, mhs.pt.Y);
                switch ((WM)wParam.ToInt32())
                {
                case WM.MOUSEMOVE:
                    if (inwindow)
                    {
                        OnMouseMove?.Invoke(Owner.ToConsoleCoord(mhs.pt.X, mhs.pt.Y).X, Owner.ToConsoleCoord(mhs.pt.X, mhs.pt.Y).Y, mhs.pt.X, mhs.pt.Y, Owner.GetMouseButtonConsole());
                    }
                    OnGlobalMouseMove?.Invoke(mhs.pt.X, mhs.pt.Y, Owner.GetMouseButtonScreen());
                    break;

                case WM.LBUTTONDOWN:
                    OnMouseDown?.Invoke(Owner.ToConsoleCoord(mhs.pt.X, mhs.pt.Y).X, Owner.ToConsoleCoord(mhs.pt.X, mhs.pt.Y).Y, mhs.pt.X, mhs.pt.Y, inwindow, MButton.Left);
                    break;

                case WM.MBUTTONDOWN:
                    OnMouseDown?.Invoke(Owner.ToConsoleCoord(mhs.pt.X, mhs.pt.Y).X, Owner.ToConsoleCoord(mhs.pt.X, mhs.pt.Y).Y, mhs.pt.X, mhs.pt.Y, inwindow, MButton.Center);
                    break;

                case WM.RBUTTONDOWN:
                    OnMouseDown?.Invoke(Owner.ToConsoleCoord(mhs.pt.X, mhs.pt.Y).X, Owner.ToConsoleCoord(mhs.pt.X, mhs.pt.Y).Y, mhs.pt.X, mhs.pt.Y, inwindow, MButton.Right);
                    break;

                case WM.XBUTTONDOWN:
                    OnMouseDown?.Invoke(Owner.ToConsoleCoord(mhs.pt.X, mhs.pt.Y).X, Owner.ToConsoleCoord(mhs.pt.X, mhs.pt.Y).Y, mhs.pt.X, mhs.pt.Y, inwindow, MButton.XBUTTON1 | MButton.XBUTTON2);
                    break;

                case WM.LBUTTONUP:
                    OnMouseUp?.Invoke(Owner.ToConsoleCoord(mhs.pt.X, mhs.pt.Y).X, Owner.ToConsoleCoord(mhs.pt.X, mhs.pt.Y).Y, mhs.pt.X, mhs.pt.Y, inwindow, MButton.Left);
                    break;

                case WM.MBUTTONUP:
                    OnMouseUp?.Invoke(Owner.ToConsoleCoord(mhs.pt.X, mhs.pt.Y).X, Owner.ToConsoleCoord(mhs.pt.X, mhs.pt.Y).Y, mhs.pt.X, mhs.pt.Y, inwindow, MButton.Center);
                    break;

                case WM.RBUTTONUP:
                    OnMouseUp?.Invoke(Owner.ToConsoleCoord(mhs.pt.X, mhs.pt.Y).X, Owner.ToConsoleCoord(mhs.pt.X, mhs.pt.Y).Y, mhs.pt.X, mhs.pt.Y, inwindow, MButton.Right);
                    break;

                case WM.XBUTTONUP:
                    OnMouseUp?.Invoke(Owner.ToConsoleCoord(mhs.pt.X, mhs.pt.Y).X, Owner.ToConsoleCoord(mhs.pt.X, mhs.pt.Y).Y, mhs.pt.X, mhs.pt.Y, inwindow, MButton.XBUTTON1 | MButton.XBUTTON2);
                    break;

                case WM.MOUSEWHEEL:
                    OnMouseWheel?.Invoke(GetWheelStateByData(mhs.mouseData), mhs.mouseData, mhs.pt.X, mhs.pt.Y, Owner.GetMouseButtonScreen());
                    break;

                default:

                    break;
                }
            }

            return(WinApi.CallNextHookEx(hHook, nCode, wParam, lParam));
        }
Esempio n. 5
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        // Update Method
        public override void Update(GameTime gameTime)
        {
            previousMouse = currentMouse;                                                   // Current and previous state
            currentMouse  = Mouse.GetState();                                               // functions to recieve only one mouse click at a time

            Rectangle mouseRectangle = new Rectangle(currentMouse.X, currentMouse.Y, 1, 1); // Rectangle of the mouse

            isHovering = false;

            if (mouseRectangle.Intersects(Rectangle))
            {
                isHovering = true;

                if (currentMouse.LeftButton == ButtonState.Pressed) // Conditions for the mouse being down
                {
                    OnMouseDown?.Invoke(this, new EventArgs());
                }
                if (currentMouse.LeftButton == ButtonState.Released && previousMouse.LeftButton == ButtonState.Pressed) // Conditions for the mouse being clicked
                {
                    Click?.Invoke(this, new EventArgs());
                }
            }
            if (currentMouse.LeftButton == ButtonState.Released) // Conditions for the mouse being released
            {
                OnMouseUp?.Invoke(this, new EventArgs());
            }
        }
 public BeTreeNode()
 {
     OnMouseDown.Add((k, e) =>
     {
         e.Use();
     });
 }
Esempio n. 7
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        private void Poll()
        {
            while (true)
            {
                VREvent_t evt  = new VREvent_t();
                var       size = (uint)System.Runtime.InteropServices.Marshal.SizeOf(typeof(VREvent_t));

                if (!OpenVR.Overlay.PollNextOverlayEvent(overlayHandle, ref evt, size))
                {
                    Thread.Sleep(PollingRate);
                    continue;
                }
                ;

                switch ((EVREventType)evt.eventType)
                {
                case EVREventType.VREvent_MouseMove:
                    OnMouseMove?.Invoke(this, evt);
                    break;

                case EVREventType.VREvent_MouseButtonDown:
                    OnMouseDown?.Invoke(this, evt);
                    break;

                case EVREventType.VREvent_MouseButtonUp:
                    OnMouseUp?.Invoke(this, evt);
                    break;
                }
            }
        }
Esempio n. 8
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        public void MouseDown(int X, int Y)
        {
            isMouseDown = true;

            OnMouseDown?.Invoke(this, new ViewportMouseDownEventArgs(Vector3.Zero));
            previousMouseDragPosition = new Vector2(X, Y);
        }
Esempio n. 9
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 private IntPtr LowLevelMouseProc(int nCode, IntPtr wParam, IntPtr lParam)
 {
     if ((int)wParam == WM_MOUSEMOVE)
     {
         var e  = new InputEventArgs();
         var pt = new POINT();
         GetPhysicalCursorPos(ref pt);
         e.X = pt.x;
         e.Y = pt.y;
         Task.Run(() => OnMouseMove?.Invoke(e));
     }
     else if ((int)wParam == WM_LBUTTONDOWN || (int)wParam == WM_RBUTTONDOWN)
     {
         var e  = new InputEventArgs();
         var pt = new POINT();
         GetPhysicalCursorPos(ref pt);
         e.X = pt.x;
         e.Y = pt.y;
         Task.Run(() => OnMouseDown?.Invoke(e));
     }
     else if ((int)wParam == WM_LBUTTONUP || (int)wParam == WM_RBUTTONUP)
     {
         var e  = new InputEventArgs();
         var pt = new POINT();
         GetPhysicalCursorPos(ref pt);
         e.X = pt.x;
         e.Y = pt.y;
         Task.Run(() => OnMouseUp?.Invoke(e));
     }
     return(CallNextHookEx(IntPtr.Zero, nCode, wParam, lParam));
 }
Esempio n. 10
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 internal void InvokeMouseDown(float mouseX, float mouseY)
 {
     if (Enabled)
     {
         OnMouseDown?.Invoke(this, mouseX - Transform.Position.X, mouseY - Transform.Position.Y);
     }
 }
Esempio n. 11
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        public Window(WindowConfig config)
        {
            _config = config;

            var opts = WindowOptions.DefaultVulkan;

            opts.WindowBorder = WindowBorder.Resizable;
            opts.Size         = new Silk.NET.Maths.Vector2D <int>((int)config.Width, (int)config.Height);
            opts.Title        = config.Title;
            opts.WindowState  = config.Fullscreen ? WindowState.Fullscreen : WindowState.Normal;

            _window         = Silk.NET.Windowing.Window.Create(opts);
            _window.Render += (time) => DrawFrame?.Invoke(time);

            _window.Initialize();

            _input = _window.CreateInput();
            var primaryKeyboard = _input.Keyboards.FirstOrDefault();

            if (primaryKeyboard != null)
            {
                primaryKeyboard.KeyDown += (keyboard, key, code) => OnKeyDown?.Invoke(key);
                primaryKeyboard.KeyUp   += (keyboard, key, code) => OnKeyUp?.Invoke(key);
            }
            for (int i = 0; i < _input.Mice.Count; i++)
            {
                _input.Mice[i].Cursor.CursorMode = config.CursorDisabled ? CursorMode.Disabled : CursorMode.Normal;
                _input.Mice[i].MouseMove        += (mouse, pos) => OnCursorPosition?.Invoke(pos.X, pos.Y);
                _input.Mice[i].Scroll           += (mouse, wheel) => OnScroll?.Invoke(wheel.X, wheel.Y);
                _input.Mice[i].MouseDown        += (mouse, button) => OnMouseDown?.Invoke(button);
                _input.Mice[i].MouseUp          += (mouse, button) => OnMouseUp?.Invoke(button);
            }
        }
Esempio n. 12
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        public static void Initialize(ECSWorld world)
        {
            if (initialized)
            {
                return;
            }
            if (world == null)
            {
                throw  new ArgumentNullException(nameof(world), "The ECSWorld provided can not be null.");
            }
            if (!world.IsMainWorld)
            {
                throw new ArgumentException("The ECSWorld of the window needs to be the mainWorld", nameof(world));
            }

            WindowInstance     = Process.GetCurrentProcess().SafeHandle.DangerousGetHandle();
            window             = new Sdl2Window("ECS", 50, 50, 1280, 720, SDL_WindowFlags.Resizable, threadedProcessing: false);
            window.X           = 50;
            window.Y           = 50;
            window.Visible     = true;
            window.MouseWheel += (x) => OnMouseWheel?.Invoke(x);
            window.MouseMove  += (x) => OnMouseMove?.Invoke(x);
            window.MouseDown  += (x) => OnMouseDown?.Invoke(x);
            window.KeyDown    += (x) => OnKeyDown?.Invoke(x);
            window.Closed     += () => OnWindowClose?.Invoke();
            window.Resized    += () => OnWindowResize?.Invoke(window.Width, window.Height);

            world.EarlyUpdate += PumpEvents;

            initialized = true;
            GraphicsContext.Initialize(world);
        }
 public NodeDataInfoPanel()
 {
     Active = false;
     OnMouseClick.Add(UseEvent);
     OnRightClick.Add(UseEvent);
     OnMouseDown.Add(UseEvent);
 }
Esempio n. 14
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 static public void InvokeOnMouseDown(OpenTK.Input.MouseButtonEventArgs e)
 {
     if (OnMouseDown != null)
     {
         OnMouseDown.Invoke(null, e);
     }
 }
Esempio n. 15
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 public void MouseDown(int screenX, int screenY, MouseButton button)
 {
     mouseX        = screenX;
     mouseY        = screenY;
     mouseButtons |= button;
     OnMouseDown?.Invoke(this, CreateMouseEventArgs(screenX, screenY, button));
 }
Esempio n. 16
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        public Button(int x, int y, int width, int height)
        {
            X      = x;
            Y      = y;
            Width  = width;
            Height = height;

            MouseEvent = null;
        }
Esempio n. 17
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 /// <summary>
 /// Необходимо вызывать при нажатии мыши
 /// </summary>
 public void MouseDown(MouseEventArgs e)
 {
     //var temp = Bpoint.DeApply(e.Location);
     if (_rectangle.Contains(e.Location))
     {
         _drag = true;
         OnMouseDown?.Invoke(e.Location);
     }
 }
Esempio n. 18
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 public virtual void MouseLeftDown(UIMouseEvent e)
 {
     //Main.NewText("按下");
     MouseDownedLeft = true;
     OnMouseDown?.Invoke(e, this);
     if (PropagationRule.HasFlag(PropagationFlags.MouseLeftDown))
     {
         Parent?.MouseLeftDown(e);
     }
 }
Esempio n. 19
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        public override bool MouseDown(ScreenEventArgs args)
        {
            OnMouseDown?.Invoke(this, args);
            if (args.Handled)
            {
                return(true);
            }

            Destroy();
            return(true);
        }
Esempio n. 20
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        protected void Init()
        {
            AddToClassList(USS_CLASS_NAME);

            m_TextElement = new TextElement {
                name = "text", text = m_Text, pickingMode = PickingMode.Ignore
            };
            m_TextElement.AddToClassList(USS_CLASS_NAME_TEXT);
            hierarchy.Add(m_TextElement);
            this.AddManipulator(new Clickable(() => OnMouseDown?.Invoke(this)));
        }
Esempio n. 21
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 public AnnotationHelper(
     OnAnnotationChanged onAnnotationChangedCallback = null,
     OnPageChanged onPageChangedCallback             = null,
     OnMouseDown onMouseDownCallback = null,
     OnMouseUp onMouseUpCallback     = null)
 {
     OnAnnotationChangedCallback = onAnnotationChangedCallback ?? (async(W3CWebAnnotationModel[] annotations) => { });
     OnPageChangedCallback       = onPageChangedCallback ?? (async(int newPage) => { });
     OnMouseDownCallback         = onMouseDownCallback ?? (async(double viewportX, double viewportY) => { });
     OnMouseUpCallback           = onMouseUpCallback ?? (async(double viewportX, double viewportY) => { });
 }
Esempio n. 22
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 private void OnMouse(object sender, ButtonValueChangedArgs bvca)
 {
     if (bvca.Pressed)
     {
         OnMouseDown?.Invoke(this);
     }
     else
     {
         OnMouseUp?.Invoke(this);
     }
 }
Esempio n. 23
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        internal void CallMouseDown()
        {
            IsMousePressed = true;
            OnMouseDown?.Invoke();
            OnAnyMouseDown?.Invoke();

            if (OwnerLoopEngine != null)
            {
                calledDragStart = false;
                mouseDownPos    = MouseInput.ScreenPos;
                OwnerLoopEngine.AddLoopAction(OnMouseDragging, GLoopCycle.EveryFrame, GWhen.MouseUpRemove);
            }
        }
Esempio n. 24
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 void MarkMouseButtonAsPressed(MSLLHOOKSTRUCT hookStruct, MouseEventArgs.Buttons button, bool pressed)
 {
     if (pressed && !_currentlyPressed.Contains((int)button))
     {
         _currentlyPressed.Add((int)button);
         OnMouseDown?.Invoke(this, new MouseEventArgs(button, hookStruct.pt.x, hookStruct.pt.y));
     }
     else if (!pressed && _currentlyPressed.Contains((int)button))
     {
         _currentlyPressed.Remove((int)button);
         OnMouseUp?.Invoke(this, new MouseEventArgs(button, hookStruct.pt.x, hookStruct.pt.y));
     }
 }
Esempio n. 25
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        public virtual void MouseDown(MouseEventArgs e)
        {
            OnMouseDown.SafeInvoke(this, TranslateMouseEventArgs(e));

            long diff = Environment.TickCount - m_tick;

            //250 millis
            if (diff < 250)
            {
                DoubleClick(e);
                m_tick = Environment.TickCount;
            }
        }
Esempio n. 26
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 private void DetectMouseButtons()
 {
     if (State.LeftButton == ButtonState.Pressed && !_mouseWasDown)
     {
         OnMouseDown?.Invoke(this, GetMouseEventArgs());
         _mouseWasDown = true;
     }
     else if (State.LeftButton == ButtonState.Released && _mouseWasDown)
     {
         OnMouseReleased?.Invoke(this, GetMouseEventArgs());
         _mouseWasDown = false;
     }
 }
Esempio n. 27
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        public void ListenForCommands()
        {
            try
            {
                var bytes = new byte[100];

                Stream.Read(bytes, 0, bytes.Length);

                var package = Encoding.UTF8.GetString(bytes);

                var data = package.Split('|');

                var type = (CommandMessageType)int.Parse(data[0]);

                Console.WriteLine(type);

                switch (type)
                {
                case CommandMessageType.MouseDown:
                    OnMouseDown?.Invoke(new MouseEventDetails
                    {
                        MouseButton = data[1],
                        X           = int.Parse(data[2]),
                        Y           = int.Parse(data[3])
                    });
                    break;

                case CommandMessageType.MouseUp:
                    OnMouseUp?.Invoke(new MouseEventDetails
                    {
                        MouseButton = data[1]
                    });
                    break;

                case CommandMessageType.MouseDrag:
                    OnMouseUp?.Invoke(new MouseEventDetails
                    {
                        MouseButton = data[1],
                        X           = int.Parse(data[2]),
                        Y           = int.Parse(data[3])
                    });
                    break;
                }
            }
            catch
            {
            }

            Task.Run(() => ListenForCommands());
        }
Esempio n. 28
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    private void MouseDown(int buttonId, Vector3 mousePosition)
    {
        lastTimeMouseDown = Time.unscaledTime;
        lastMousePosition = mousePosition;

        if (!canInputBeMade)
        {
            return;
        }
        if (!BuilderInWorldUtils.IsPointerOverUIElement() && !BuilderInWorldUtils.IsPointerOverMaskElement(layerToStopClick))
        {
            OnMouseDown?.Invoke(buttonId, mousePosition);
        }
    }
Esempio n. 29
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        protected void Init()
        {
            AddToClassList(USS_CLASS_NAME);
            AddToClassList("worldStateItem");
            AddToClassList("rounded");

            m_WorldStateField = new TextField("World State")
            {
                value = m_UtilityDescription.WorldStateName
            };
            m_WorldStateField.tooltip   = "The identifier of the world state. The corresponding world state value should be castable to float.";
            m_WorldStateField.maxLength = 30;
            hierarchy.Add(m_WorldStateField);

            m_OperatorSelectorField = new UtilityOperatorSelectorField("Operator")
            {
                value = m_UtilityDescription.UtilityOperator
            };
            m_OperatorSelectorField.tooltip = "Defines how the resulting value will be applied to the base utility value. All curves will be applied in order of appearance.";
            hierarchy.Add(m_OperatorSelectorField);

            m_CurveField = new CurveField("Curve")
            {
                value = m_UtilityDescription.UtilityCurve
            };
            m_CurveField.tooltip = "The curve that will be evaluated based on the world state. world state will be interpreted as a float.";
            hierarchy.Add(m_CurveField);

            m_CurveMultiplierField = new FloatField("Curve Multiplier")
            {
                value = m_UtilityDescription.CurveMultiplier
            };
            m_CurveMultiplierField.tooltip = "The evaluated curve value will be multiplied with this number before it is applied to the base utility value.";

            hierarchy.Add(m_CurveMultiplierField);

            m_WorldStateField.RegisterValueChangedCallback(WorldStateNameChanged);
            m_OperatorSelectorField.RegisterValueChangedCallback(UtilityOperatorChanged);
            m_CurveField.RegisterValueChangedCallback(CurveChanged);
            m_CurveMultiplierField.RegisterValueChangedCallback(CurveMultiplierChanged);

            this.AddManipulator(new Clickable(() => OnMouseDown?.Invoke(this)));

            this.AddManipulator(new ContextualMenuManipulator(_menubuilder =>
            {
                _menubuilder.menu.AppendAction("Delete", _dropDownMenuAction => OnDelete?.Invoke(this), DropdownMenuAction.Status.Normal);
                _menubuilder.menu.AppendAction("Duplicate", _dropDownMenuAction => OnDuplicate?.Invoke(this), DropdownMenuAction.Status.Normal);
            }));
        }
Esempio n. 30
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        private static void InputEventHandler(InputEventArgs e)
        {
            switch (e.Type)
            {
            case InputEventType.KeyUp: OnKeyUp.Invoke(e); break;

            case InputEventType.KeyDown: OnKeyDown.Invoke(e); break;

            case InputEventType.MouseUp: OnMouseUp.Invoke(e); break;

            case InputEventType.MouseDown: OnMouseDown.Invoke(e); break;

            case InputEventType.MouseMove: OnMouseMove.Invoke(e); break;
            }
        }
Esempio n. 31
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        public Button(string buttonText, SpriteFont font, Color mainColor, Color mouseoverColor, Texture2D mainBackground, Texture2D mouseoverBackground, float x, float y, bool centered, OnMouseDown MouseEvent)
        {
            this.buttonText = buttonText;
            this.font = font;
            this.mainColor = mainColor;
            this.mouseoverColor = mouseoverColor;
            this.mainBackground = mainBackground;
            this.mouseoverBackground = mouseoverBackground;

            // dynamically discover the width and height of the button
            stringsize = font.MeasureString(buttonText);

            // width is the max of the string or either of the background (if they were selected)
            width = 0;
            width = Math.Max(width, stringsize.X);
            width = Math.Max(width, (mainBackground != null ? mainBackground.Width : 0));
            width = Math.Max(width, (mouseoverBackground != null ? mouseoverBackground.Width : 0));

            // height is the max of the string or either of the background (if they were selected)
            height = 0;
            height = Math.Max(height, stringsize.Y);
            height = Math.Max(height, (mainBackground != null ? mainBackground.Height : 0));
            height = Math.Max(height, (mouseoverBackground != null ? mouseoverBackground.Height : 0));

            // If the button is centered, then the x,y pair points to the center of the button, otherwise it points to the top-left of the button
            this.centered = centered;

            if (centered)
            {
                this.x = x - (stringsize.X/2);
                this.y = y - (stringsize.Y/2);
            }
            else
            {
                this.x = x;
                this.y = y;
            }

            // Mouse Event Delegate
            this.MouseEvent = MouseEvent;

            hasFocus = false;
        }
Esempio n. 32
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 public Button(string buttonText, SpriteFont font, float x, float y, bool centered, OnMouseDown MouseEvent)
     : this(buttonText, font, Color.White, Color.White, null, null, x, y, centered, MouseEvent)
 {
 }
Esempio n. 33
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 // Constructors
 public Button(string buttonText, SpriteFont font, Color mainColor, Color mouseoverColor, float x, float y, bool centered, OnMouseDown MouseEvent)
     : this(buttonText, font, mainColor, mouseoverColor, null, null, x, y, centered, MouseEvent)
 {
 }
Esempio n. 34
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 // Set the delegate
 public void SetButtonEvent(OnMouseDown onMouseDownDelegate)
 {
     MouseEvent = onMouseDownDelegate;
 }