Esempio n. 1
0
        private LSilverlightPlus(Microsoft.Phone.Controls.PhoneApplicationPage page, Microsoft.Xna.Framework.Content.ContentManager c, OnMainEvent main)
            : base()
        {
            isClose   = false;
            numformat = new NumberFormatInfo();
            numformat.NumberDecimalSeparator = ".";

            GamePage = page;

            try
            {
                Microsoft.Phone.Shell.SystemTray.IsVisible = false;
            }
            catch (Exception)
            {
            }

            content = c;
            content.RootDirectory = "";

            TargetElapsedTime = new GameTimer();
            TargetElapsedTime.UpdateInterval = TimeSpan.FromTicks(333333);
            TargetElapsedTime.Update        += OnUpdate;
            TargetElapsedTime.Draw          += OnDraw;

            if (useXNAListener)
            {
                sl_listener.Create(GamePage);
            }

            log.I("LGame 2D Engine Start");
            Initialize();
            XNA_Graphics_Loading();
            if (main != null)
            {
                main(this);
            }
        }
 public static LSilverlightPlus Load(Microsoft.Phone.Controls.PhoneApplicationPage page, Microsoft.Xna.Framework.Content.ContentManager c, OnMainEvent main)
 {
     return new LSilverlightPlus(page, c, main);
 }
Esempio n. 3
0
 public static LSilverlightPlus Load(Microsoft.Phone.Controls.PhoneApplicationPage page, Microsoft.Xna.Framework.Content.ContentManager c, OnMainEvent main)
 {
     return(new LSilverlightPlus(page, c, main));
 }
        private LSilverlightPlus(Microsoft.Phone.Controls.PhoneApplicationPage page, Microsoft.Xna.Framework.Content.ContentManager c, OnMainEvent main)
            : base()
        {
            isClose = false;
            numformat = new NumberFormatInfo();
            numformat.NumberDecimalSeparator = ".";

            GamePage = page;

            try
            {
                Microsoft.Phone.Shell.SystemTray.IsVisible = false;
            }
            catch (Exception)
            {
            }

            content = c;
            content.RootDirectory = "";

            TargetElapsedTime = new GameTimer();
            TargetElapsedTime.UpdateInterval = TimeSpan.FromTicks(333333);
            TargetElapsedTime.Update += OnUpdate;
            TargetElapsedTime.Draw += OnDraw;

            if (useXNAListener)
            {
                sl_listener.Create(GamePage);
            }

            log.I("LGame 2D Engine Start");
            Initialize();
            XNA_Graphics_Loading();
            if (main != null)
            {
                main(this);
            }
        }