private void LateUpdate() { if (OnLateUpdateEvent != null) { OnLateUpdateEvent.Invoke(); } }
public bool RunEvent(EventState eventState) { switch (eventState) { case EventState.None: return(true); case EventState.Input: return(true); case EventState.Start: return(true); case EventState.Update: onUpdateEvent.Invoke(); return(true); case EventState.LateUpdate: onLateUpdateEvent.Invoke(); return(true); case EventState.Destroy: onDestroyEvent.Invoke(); return(true); default: return(false); } }
private void LateUpdate() { OnLateUpdateEvent?.Invoke(); OnLateUpdateAction?.Invoke(); }