/// <summary> /// 服务端专用 /// 服务端不知道连接的标志,将连接标志置为-1 /// </summary> /// <param name="TcpSc"></param> /// <param name="TcpEventDisConnected"></param> /// <param name="TcpEventReceive"></param> /// <param name="TcpEventUpDateUi"></param> /// <param name="TcpLimitSleep"></param> /// <param name="OnError"></param> /// <param name="TcpReceiveBufferSize"></param> /// <param name="TcpSendBufferSize"></param> /// <param name="TcpSocket"></param> internal TcpSocketEventArgs(SynchronizationContext TcpSc, TcpSocketDelgate TcpEventDisConnected, TcpSocketReceiveDelGate TcpEventReceive, SendOrPostCallback TcpEventUpDateUi, LimitSleepDelgate TcpLimitSleep, OnErrorHandle OnError, int TcpReceiveBufferSize, int TcpSendBufferSize, Socket TcpSocket) : this(TcpSc, TcpEventDisConnected, TcpEventReceive, TcpEventUpDateUi, TcpLimitSleep, OnError, TcpReceiveBufferSize, TcpSendBufferSize, TcpSocket, -1) { }
/// <summary> /// 构造函数 /// </summary> /// <param name="TcpSc">SC同步上下文</param> /// <param name="TcpEventDisConnected">当有断开连接时事件的激活方法</param> /// <param name="TcpEventReceive">接收数据时事件的激活方法</param> /// <param name="TcpEventUpDateUi">更新UI界面事件的激活方法</param> /// <param name="TcpRemoveSocket">移除服务端或客户端的方法</param> /// <param name="TcpReceiveBufferSize">接收缓冲区的大小</param> /// <param name="TcpSendBufferSize">发送缓冲区的大小</param> /// <param name="TcpSocket">Socket</param> internal TcpSocketEventArgs(SynchronizationContext TcpSc, TcpSocketDelgate TcpEventDisConnected, TcpSocketReceiveDelGate TcpEventReceive, SendOrPostCallback TcpEventUpDateUi, LimitSleepDelgate TcpLimitSleep, OnErrorHandle OnError, int TcpReceiveBufferSize, int TcpSendBufferSize, Socket TcpSocket, short sign) { this.Sign = sign; SC = TcpSc; OnDisConnected = TcpEventDisConnected; OnReceive = TcpEventReceive; OnUIInvoke = TcpEventUpDateUi; OnLimitSleep = TcpLimitSleep; this.OnError = OnError; Sock = TcpSocket; Sock.SendBufferSize = TcpSendBufferSize; Sock.ReceiveBufferSize = TcpReceiveBufferSize; ReceiveBuffer = new byte[Sock.ReceiveBufferSize]; SendBuffer = new byte[Sock.SendBufferSize]; GetRemoteEndPoint = Sock.RemoteEndPoint; GetLocalEndPoint = Sock.LocalEndPoint; int keepAlive = -1744830460; // SIO_KEEPALIVE_VALS byte[] inValue = new byte[] { 1, 0, 0, 0, 0x10, 0x27, 0, 0, 0xe8, 0x03, 0, 0 }; // True, 10秒, 1 秒 Sock.IOControl(keepAlive, inValue, null); //Sock.IOControl(IOControlCode.KeepAliveValues, inValue, null); //设置 KeepAlive 为 10 秒,检查间隔为 1 秒。如果拨掉客户端网线 //服务器的 Socket.Receive() 会在 10 秒后断开连接 }
public void OnError(OfflineRegionError offlineRegionError) { OnErrorHandle?.Invoke(offlineRegionError); }
public void OnError(OfflineRegionError p0) { OnErrorHandle?.Invoke(p0); }