public virtual void ReceiveLink(OnEndPlanetCreation e) { SearchPropLinked(); }
protected void SetPlanet(OnEndPlanetCreation e) { Events.Instance.RemoveListener <OnEndPlanetCreation>(SetPlanet); }
/// <summary> /// Appelé après la création de la planet /// </summary> /// <param name="e"></param> void OnEndCreation(OnEndPlanetCreation e) { Events.Instance.RemoveListener <OnEndPlanetCreation>(OnEndCreation); StartCoroutine(LoadCoroutine(SceneString.MapView.ToString(), LoadSceneMode.Single)); }