private void Client_OnEmoteOnly(object sender, OnEmoteOnlyArgs e) { Core.LOG(new LogEntry(LOGSEVERITY.INFO, EXTENSIONNAME, $"{_twitchChannelName} :: OnEmoteOnly." )); }
/// <summary> /// Passes <see cref="OnEmoteOnly"/> events down to subscribed plugins. /// </summary> /// <param name="sender">The source of the event.</param> /// <param name="e">An <see cref="OnEmoteOnlyArgs"/> object.</param> private void TwitchPubSub_OnEmoteOnly(object sender, OnEmoteOnlyArgs e) => OnEmoteOnly?.Invoke(this, e);
public static void TwitchPubSubOnOnEmoteOnly(object sender, OnEmoteOnlyArgs e) { _client.SendMessage("kungraseri", $"emote mode on, ran by {e.Moderator}!"); }
private void Pub_OnEmoteOnly(object sender, OnEmoteOnlyArgs e) { Debug.Log(e.Moderator); }
private void PubSub_OnEmoteOnly(object sender, OnEmoteOnlyArgs e) { _logger.Information($"{e.Moderator} enabled emote only mode"); }
public void OnEmoteOnlyOnEvent(OnEmoteOnlyArgs args) { this.OnEmoteOnly?.Invoke(this, args); }