protected override void OnObjectDeselect() { IsOn = isSelected; base.OnObjectDeselect(); OnDeselect?.Invoke(); SetDynamicValueChange(false); }
void Start() { onSelect += delegate (GameObject selectedObject) { Debug.Log ("selected " + selectedObject); }; onDeselect += (unselectedObject) => Debug.Log ("unselected " + unselectedObject); }
public void Deselected() { TimeManager.SelectedObject = null; OnDeselect?.Invoke(); isSelected = false; try { foreach (var elem in SelectUI) { elem.enabled = false; } foreach (var child in GetComponentsInChildren <MeshRenderer>()) { child.material = storedMaterials[child.gameObject.GetInstanceID()]; } if (CurJointIntersectionCount > 0) { foreach (var elem in ApproachUI) { elem.enabled = true; } } // Reset alpha for selection material var colour = Globals.SELECTION_MATERIAL.color; Globals.SELECTION_MATERIAL.color = new Color(colour.r, colour.g, colour.b, 1.0f); } catch (KeyNotFoundException e) { Debug.LogWarning("Child object's material not found!"); } }
/// <summary> /// Assigns all events to the selectable, since there are so many of them. /// </summary> /// <param name="selectable">The selectable to assign events to.</param> /// <param name="i">The index of the methods array.</param> /// <param name="j">The number to pass into the method.</param> private void AssignSelectable(KMSelectable selectable, ref int i, ref int j) { if (OnCancel != null && i < OnCancel.Length) { selectable.OnCancel += OnCancel[i](j); } if (OnDefocus != null && i < OnDefocus.Length) { selectable.OnDefocus += OnDefocus[i](j); } if (OnDeselect != null && i < OnDeselect.Length) { selectable.OnDeselect += OnDeselect[i](j); } if (OnFocus != null && i < OnFocus.Length) { selectable.OnFocus += OnFocus[i](j); } if (OnHighlight != null && i < OnHighlight.Length) { selectable.OnHighlight += OnHighlight[i](j); } if (OnHighlightEnded != null && i < OnHighlightEnded.Length) { selectable.OnHighlightEnded += OnHighlightEnded[i](j); } if (OnInteract != null && i < OnInteract.Length) { selectable.OnInteract += OnInteract[i](j); } if (OnInteractEnded != null && i < OnInteractEnded.Length) { selectable.OnInteractEnded += OnInteractEnded[i](j); } if (OnLeft != null && i < OnLeft.Length) { selectable.OnLeft += OnLeft[i](j); } if (OnRight != null && i < OnRight.Length) { selectable.OnRight += OnRight[i](j); } if (OnSelect != null && i < OnSelect.Length) { selectable.OnSelect += OnSelect[i](j); } }
/// <summary> /// Start this instance. /// </summary> public override void Start() { if (isStartedListViewCustom) { return; } isStartedListViewCustom = true; base.Start(); DestroyGameObjects = false; if (DefaultItem == null) { throw new NullReferenceException(String.Format("DefaultItem is null. Set component of type {0} to DefaultItem.", typeof(TComponent).FullName)); } DefaultItem.gameObject.SetActive(true); var topFillerObj = new GameObject("top filler"); topFillerObj.transform.SetParent(Container); topFiller = topFillerObj.AddComponent <RectTransform>(); topFiller.SetAsFirstSibling(); topFiller.localScale = Vector3.one; var bottomFillerObj = new GameObject("bottom filler"); bottomFillerObj.transform.SetParent(Container); bottomFiller = bottomFillerObj.AddComponent <RectTransform>(); bottomFiller.localScale = Vector3.one; if (CanOptimize()) { ScrollRect = scrollRect; scrollHeight = scrollRect.GetComponent <RectTransform>().rect.height; if (itemHeight == 0) { var rect = DefaultItem.GetComponent <RectTransform>(); var preffered_height = LayoutUtility.GetPreferredSize(rect, 1); itemHeight = (preffered_height <= 0) ? rect.rect.height : preffered_height; } layout = Container.GetComponent <EasyLayout.EasyLayout>(); CalculateMaxVisibleItems(); var r = scrollRect.gameObject.AddComponent <ResizeListener>(); r.OnResize.AddListener(Resize); } customItems = SortItems(customItems); UpdateView(); DefaultItem.gameObject.SetActive(false); OnSelect.AddListener(OnSelectCallback); OnDeselect.AddListener(OnDeselectCallback); }
/// <summary> /// This function is called when the MonoBehaviour will be destroyed. /// </summary> protected override void OnDestroy() { OnSelect.RemoveListener(OnSelectCallback); OnDeselect.RemoveListener(OnDeselectCallback); RemoveCallbacks(); base.OnDestroy(); }
public void Deselect() { parent.Active = false; /* * if (OnDeselect != null) * parent.Scene.QueueMethod(OnDeselect, parent); */ OnDeselect?.Invoke(parent); }
/// <summary> /// Start this instance. /// </summary> public override void Start() { if (isStartedListView) { return; } isStartedListView = true; base.Start(); base.Items = new List <ListViewItem>(); SelectedItemsCache = SelectedIndicies.Convert <int, string>(GetDataItem); DestroyGameObjects = false; if (DefaultItem == null) { throw new NullReferenceException("DefaultItem is null. Set component of type ImageAdvanced to DefaultItem."); } DefaultItem.gameObject.SetActive(true); if (DefaultItem.GetComponentInChildren <Text>() == null) { throw new MissingComponentException("DefaultItem don't have child with 'Text' component. Add child with 'Text' component to DefaultItem."); } if (CanOptimize()) { ScrollRect = scrollRect; var scrollRectTransform = scrollRect.transform as RectTransform; scrollHeight = scrollRectTransform.rect.height; scrollWidth = scrollRectTransform.rect.width; layout = Container.GetComponent <LayoutGroup>(); if (layout is EasyLayout.EasyLayout) { LayoutBridge = new EasyLayoutBridge(layout as EasyLayout.EasyLayout, DefaultItem.transform as RectTransform); LayoutBridge.IsHorizontal = IsHorizontal(); } else if (layout is HorizontalOrVerticalLayoutGroup) { LayoutBridge = new StandardLayoutBridge(layout as HorizontalOrVerticalLayoutGroup, DefaultItem.transform as RectTransform); } CalculateItemSize(); CalculateMaxVisibleItems(); } DefaultItem.gameObject.SetActive(false); UpdateItems(); OnSelect.AddListener(OnSelectCallback); OnDeselect.AddListener(OnDeselectCallback); }
/// <summary> /// Start this instance. /// </summary> public override void Start() { if (isStartedListView) { return; } isStartedListView = true; base.Start(); DestroyGameObjects = false; if (DefaultItem == null) { throw new NullReferenceException("DefaultItem is null. Set component of type ImageAdvanced to DefaultItem."); } DefaultItem.gameObject.SetActive(true); if (DefaultItem.GetComponentInChildren <Text>() == null) { throw new MissingComponentException("DefaultItem don't have child with 'Text' component. Add child with 'Text' component to DefaultItem."); } var topFillerObj = new GameObject("top filler"); topFillerObj.transform.SetParent(Container); topFiller = topFillerObj.AddComponent <RectTransform>(); topFiller.SetAsFirstSibling(); topFiller.localScale = Vector3.one; var bottomFillerObj = new GameObject("bottom filler"); bottomFillerObj.transform.SetParent(Container); bottomFiller = bottomFillerObj.AddComponent <RectTransform>(); bottomFiller.localScale = Vector3.one; if (CanOptimize()) { ScrollRect = scrollRect; scrollHeight = scrollRect.GetComponent <RectTransform>().rect.height; itemHeight = DefaultItem.GetComponent <RectTransform>().rect.height; maxVisibleItems = (int)Math.Ceiling(scrollHeight / itemHeight) + 1; layout = Container.GetComponent <EasyLayout.EasyLayout>(); var r = scrollRect.gameObject.AddComponent <ResizeListener>(); r.OnResize.AddListener(Resize); } UpdateItems(); DefaultItem.gameObject.SetActive(false); OnSelect.AddListener(OnSelectCallback); OnDeselect.AddListener(OnDeselectCallback); }
private void Awake() { OnSelect.AddListener(SelectDown); OnSelectUp.AddListener(SelectUp); OnDeselect.AddListener(Deselect); originalColor = GetComponent <SpriteRenderer>().color; attrs.isNeighbour = false; attrs.isSelected = false; }
/// <summary> /// This function is called when the MonoBehaviour will be destroyed. /// </summary> public override void OnDestroy() { OnSelect.RemoveListener(OnSelectCallback); OnDeselect.RemoveListener(OnDeselectCallback); ScrollRect = null; RemoveCallbacks(); base.OnDestroy(); }
public void SoftDeselect() { parent.Active = false; if (OnSoftDeselect == null) { OnDeselect?.Invoke(parent); } else { OnSoftDeselect.Invoke(parent); } }
/// <summary> /// Start this instance. /// </summary> public override void Start() { if (isStartedListViewCustom) { return; } base.Start(); base.Items = new List <ListViewItem>(); SelectedItemsCache = SelectedItems; SetItemIndicies = false; DestroyGameObjects = false; if (DefaultItem == null) { throw new NullReferenceException(String.Format("DefaultItem is null. Set component of type {0} to DefaultItem.", typeof(TComponent).FullName)); } DefaultItem.gameObject.SetActive(true); if (CanOptimize()) { ScrollRect = scrollRect; var scroll_rect_transform = scrollRect.transform as RectTransform; scrollHeight = scroll_rect_transform.rect.height; scrollWidth = scroll_rect_transform.rect.width; CalculateItemSize(); layout = Container.GetComponent <EasyLayout.EasyLayout>(); layout.Stacking = (IsHorizontal()) ? EasyLayout.Stackings.Vertical : EasyLayout.Stackings.Horizontal; CalculateMaxVisibleItems(); var r = scrollRect.gameObject.AddComponent <ResizeListener>(); r.OnResize.AddListener(SetNeedResize); } DefaultItem.gameObject.SetActive(false); Direction = direction; UpdateItems(); OnSelect.AddListener(OnSelectCallback); OnDeselect.AddListener(OnDeselectCallback); isStartedListViewCustom = true; }
/// <summary> /// This function is called when the MonoBehaviour will be destroyed. /// </summary> public override void OnDestroy() { OnSelect.RemoveListener(OnSelectNode); OnDeselect.RemoveListener(OnDeselectNode); if (Nodes != null) { Nodes.Dispose(); //Nodes = null; } base.OnDestroy(); }
/// <summary> /// This function is called when the MonoBehaviour will be destroyed. /// </summary> protected override void OnDestroy() { layout = null; LayoutBridge = null; OnSelect.RemoveListener(OnSelectCallback); OnDeselect.RemoveListener(OnDeselectCallback); ScrollRect = null; RemoveCallbacks(); base.OnDestroy(); }
/// <summary> /// Start this instance. /// </summary> public override void Start() { if (isStartedListViewGameObjects) { return; } isStartedListViewGameObjects = true; base.Start(); DestroyGameObjects = true; UpdateItems(); OnSelect.AddListener(OnSelectCallback); OnDeselect.AddListener(OnDeselectCallback); }
/// <summary> /// Start this instance. /// </summary> public override void Start() { if (isStartedTreeViewCustom) { return; } isStartedTreeViewCustom = true; setContentSizeFitter = false; base.Start(); Refresh(); OnSelect.AddListener(OnSelectNode); OnDeselect.AddListener(OnDeselectNode); KeepSelection = false; DataSource = NodesList; }
public void Deselect() { if (GetComponent <MyObject>().team != Team.A) { return; } OnDeselect?.Invoke(); if (selectionIndicator != null) { selectionIndicator.SetActive(false); } if (rangeIndicator != null) { rangeIndicator.SetActive(false); } if (waypointRenderer != null) { waypointRenderer.enabled = false; } }
private void HandleTapping() { Touch[] touches = Input.touches; for (int i = 0; i < touches.Length; i++) { if (touches[i].phase != TouchPhase.Ended) { continue; } OnTap?.Invoke(); if (!ShootGraphicsRays(Input.mousePosition)) { if (!ShootPhysicsRay(touches[i].position)) { OnDeselect?.Invoke(); } } } if (touches.Length == 1) { if (touches[0].deltaPosition.magnitude > _DragThreshold) { SetCurrentState(TouchInputState.DRAGGING); } } if (touches.Length == 2) { float delta = InputUtils.GetTouchDistanceDelta(touches[0], touches[1]); if (Mathf.Abs(delta) > _PinchThreshold) { SetCurrentState(TouchInputState.PINCHING); } } }
private void HandleDebugMouse() { #if UNITY_EDITOR if (Input.GetMouseButtonDown(1)) { _PreviousMousePosition = Input.mousePosition; OnDragStart?.Invoke(); } if (Input.GetMouseButton(1)) { Vector2 mousePos = new Vector2(Input.mousePosition.x, Input.mousePosition.y); OnDragDelta?.Invoke((mousePos - _PreviousMousePosition) * 2); _PreviousMousePosition = Input.mousePosition; } if (Input.GetMouseButtonUp(1)) { OnDragStop?.Invoke(); } OnPinchDelta?.Invoke(Input.mouseScrollDelta.y * 45); if (Input.GetMouseButtonDown(0)) { OnTap?.Invoke(); if (!ShootGraphicsRays(Input.mousePosition)) { if (!ShootPhysicsRay(Input.mousePosition)) { OnDeselect?.Invoke(); } } } #endif }
/// <summary> /// Start this instance. /// </summary> public override void Start() { if (isStartedListViewCustom) { return; } isStartedListViewCustom = true; base.Start(); base.Items = new List <ListViewItem>(); SelectedItemsCache = SelectedItems; SetItemIndicies = false; DestroyGameObjects = false; if (DefaultItem == null) { throw new NullReferenceException(String.Format("DefaultItem is null. Set component of type {0} to DefaultItem.", typeof(TComponent).FullName)); } DefaultItem.gameObject.SetActive(true); if (CanOptimize()) { ScrollRect = scrollRect; var scroll_rect_transform = scrollRect.transform as RectTransform; scrollHeight = scroll_rect_transform.rect.height; scrollWidth = scroll_rect_transform.rect.width; layout = Container.GetComponent <LayoutGroup>(); if (layout is EasyLayout.EasyLayout) { LayoutBridge = new EasyLayoutBridge(layout as EasyLayout.EasyLayout, DefaultItem.transform as RectTransform, setContentSizeFitter); LayoutBridge.IsHorizontal = IsHorizontal(); } else if (layout is HorizontalOrVerticalLayoutGroup) { LayoutBridge = new StandardLayoutBridge(layout as HorizontalOrVerticalLayoutGroup, DefaultItem.transform as RectTransform, setContentSizeFitter); } CalculateItemSize(); CalculateMaxVisibleItems(); var resizeListener = scrollRect.GetComponent <ResizeListener>(); if (resizeListener == null) { resizeListener = scrollRect.gameObject.AddComponent <ResizeListener>(); } resizeListener.OnResize.AddListener(SetNeedResize); } DefaultItem.gameObject.SetActive(false); SetDirection(direction, false); UpdateItems(); OnSelect.AddListener(OnSelectCallback); OnDeselect.AddListener(OnDeselectCallback); }
public void Deselect() { OnDeselect?.Invoke(); }
public void Deselect() { //Debug.Log("<color=red>UNHIGHLIGHTED </color>" + gameObject.name); OnDeselect?.Invoke(); }
/// <summary> /// Start this instance. /// </summary> public override void Start() { if (isStartedListView) { return; } isStartedListView = true; base.Start(); base.Items = new List <ListViewItem>(); SelectedItemsCache = SelectedIndicies.ConvertAll <string>(GetDataItem); DestroyGameObjects = false; if (DefaultItem == null) { throw new NullReferenceException("DefaultItem is null. Set component of type ImageAdvanced to DefaultItem."); } DefaultItem.gameObject.SetActive(true); if (DefaultItem.GetComponentInChildren <Text>() == null) { throw new MissingComponentException("DefaultItem don't have child with 'Text' component. Add child with 'Text' component to DefaultItem."); } var topFillerObj = new GameObject("top filler"); topFillerObj.transform.SetParent(Container); topFiller = topFillerObj.AddComponent <RectTransform>(); topFiller.SetAsFirstSibling(); topFiller.localScale = Vector3.one; var bottomFillerObj = new GameObject("bottom filler"); bottomFillerObj.transform.SetParent(Container); bottomFiller = bottomFillerObj.AddComponent <RectTransform>(); bottomFiller.localScale = Vector3.one; if (CanOptimize()) { ScrollRect = scrollRect; var scrollRectTransform = scrollRect.transform as RectTransform; scrollHeight = scrollRectTransform.rect.height; scrollWidth = scrollRectTransform.rect.width; var itemRectTransform = DefaultItem.transform as RectTransform; itemHeight = itemRectTransform.rect.height; itemWidth = itemRectTransform.rect.width; layout = Container.GetComponent <EasyLayout.EasyLayout>(); CalculateMaxVisibleItems(); } DefaultItem.gameObject.SetActive(false); UpdateItems(); OnSelect.AddListener(OnSelectCallback); OnDeselect.AddListener(OnDeselectCallback); }