Esempio n. 1
0
 void HandleOnBlockCollided(OnBlockCollidedEvent ev)
 {
     //points--;
     points -= ev.score;
     UpdatePoints();
     if (points < 1)
     {
         player.Die();
     }
 }
Esempio n. 2
0
 void HandleOnBlockCollided(OnBlockCollidedEvent ev)
 {
     collided = true;
     Instantiate(deathParticles, transform.position, Quaternion.identity);
 }