public OldRefInfo _internal_ref_decrease(GameObject obj) { OldRefInfo counter = obj.GetComponent <OldRefInfo>(); /*if (counter != null) * counter.RemoveRef();*/ return(counter); }
public OldRefInfo _internal_ref_increase(string resPath, GameObject obj) { OldRefInfo counter = obj.GetComponent <OldRefInfo>(); if (counter == null) { counter = obj.AddComponent <OldRefInfo>(); } //counter.AddRef(resPath); return(counter); }