private static void Game_OnGameLoad(EventArgs args) { if (Player.ChampionName != ChampionName) { return; } LoadMenu(); OktwCommon.Load(); Q = new Spell(SpellSlot.Q, Player.AttackRange); W = new Spell(SpellSlot.W, 1490f); E = new Spell(SpellSlot.E, 900f); R = new Spell(SpellSlot.R, 2500f); W.SetSkillshot(0.6f, 75f, 3300f, true, SkillshotType.SkillshotLine); E.SetSkillshot(1.2f, 1f, 1750f, false, SkillshotType.SkillshotCircle); R.SetSkillshot(0.7f, 140f, 1500f, false, SkillshotType.SkillshotLine); foreach (var hero in ObjectManager.Get <Obj_AI_Hero>()) { if (hero.IsEnemy) { Enemies.Add(hero); } else if (hero.ChampionName.Equals("Blitzcrank")) { blitz = hero; } } Game.OnUpdate += Game_OnGameUpdate; Orbwalking.BeforeAttack += BeforeAttack; AntiGapcloser.OnEnemyGapcloser += AntiGapcloser_OnEnemyGapcloser; Drawing.OnDraw += Drawing_OnDraw; Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCast; Game.PrintChat("<font color=\"#00BFFF\">GENESIS </font>Jinx<font color=\"#000000\"> by Sebby </font> - <font color=\"#FFFFFF\">Loaded</font>"); }