public MapEditor(OgreEngine OgreEngine, WorldMap map) { this.OgreEngine = OgreEngine; SetEditingBrush(20); MapFolder = OgreEngine.exeDir + @"Media\terrain\"; Map = map; }
public ControlDevices(OgreEngine OgreEngine) { this.OgreEngine = OgreEngine; CreateInput(); }
public static void Initialize(OgreEngine OgreEngine) { _OgreEngine = OgreEngine; }
public GameMenu(OgreEngine OgreEngine) { this.OgreEngine = OgreEngine; // konstruktor, klidně sem můžeš něco dopsat, když budeš něco potřebovat :) }