public ForwardRenderPipeline() { framebuffer_color = Ogl.GenFramebuffer("Forward Color"); Ogl.BindFramebuffer(FramebufferTarget.Framebuffer, framebuffer_color); Ogl.DrawBuffer(DrawBufferMode.ColorAttachment0); Ogl.BindFramebuffer(FramebufferTarget.Framebuffer, 0); }