public void InitPlayerHandsScripts(MainHandScript argMAIN, OffHandScript argOFF) { m_trackers = argMAIN.gameObject.GetComponentsInParent <SixenseCore.TrackerVisual>(); MAinHandScript = argMAIN; OFFhandScript = argOFF; }
//public IGun CurEquippedIGun //{ // get { return _curEquippedIGun; } // set { _curEquippedIGun = value; } //} #endregion public void InitPlayerHandsScripts(MainHandScript argMAIN, OffHandScript argOFF) { MAinHandScript = argMAIN; OFFhandScript = argOFF; }