Esempio n. 1
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        /// <summary>
        /// Create a GridSensorBase with the specified configuration.
        /// </summary>
        /// <param name="name">The sensor name</param>
        /// <param name="cellScale">The scale of each cell in the grid</param>
        /// <param name="gridNum">Number of cells on each side of the grid</param>
        /// <param name="detectableTags">Tags to be detected by the sensor</param>
        /// <param name="compression">Compression type</param>
        public GridSensorBase(
            string name,
            Vector3 cellScale,
            Vector3Int gridNum,
            string[] detectableTags,
            SensorCompressionType compression
            )
        {
            m_Name           = name;
            m_CellScale      = cellScale;
            m_GridSize       = gridNum;
            m_DetectableTags = detectableTags;
            CompressionType  = compression;

            if (m_GridSize.y != 1)
            {
                throw new UnityAgentsException("GridSensor only supports 2D grids.");
            }

            m_NumCells            = m_GridSize.x * m_GridSize.z;
            m_CellObservationSize = GetCellObservationSize();
            m_ObservationSpec     = ObservationSpec.Visual(m_GridSize.x, m_GridSize.z, m_CellObservationSize);
            m_PerceptionTexture   = new Texture2D(m_GridSize.x, m_GridSize.z, TextureFormat.RGB24, false);

            ResetPerceptionBuffer();
        }
        public void TestStackingMapping()
        {
            // Test grayscale stacked mapping with CameraSensor
            var cameraSensor = new CameraSensor(new Camera(), 64, 64,
                                                true, "grayscaleCamera", SensorCompressionType.PNG);
            var stackedCameraSensor = new StackingSensor(cameraSensor, 2);

            Assert.AreEqual(stackedCameraSensor.GetCompressionSpec().CompressedChannelMapping, new[] { 0, 0, 0, 1, 1, 1 });

            // Test RGB stacked mapping with RenderTextureSensor
            var renderTextureSensor = new RenderTextureSensor(new RenderTexture(24, 16, 0),
                                                              false, "renderTexture", SensorCompressionType.PNG);
            var stackedRenderTextureSensor = new StackingSensor(renderTextureSensor, 2);

            Assert.AreEqual(stackedRenderTextureSensor.GetCompressionSpec().CompressedChannelMapping, new[] { 0, 1, 2, 3, 4, 5 });

            // Test mapping with number of layers not being multiple of 3
            var dummySensor = new Dummy3DSensor();

            dummySensor.ObservationSpec = ObservationSpec.Visual(2, 2, 4);
            dummySensor.Mapping         = new[] { 0, 1, 2, 3 };
            var stackedDummySensor = new StackingSensor(dummySensor, 2);

            Assert.AreEqual(stackedDummySensor.GetCompressionSpec().CompressedChannelMapping, new[] { 0, 1, 2, 3, -1, -1, 4, 5, 6, 7, -1, -1 });

            // Test mapping with dummy layers that should be dropped
            var paddedDummySensor = new Dummy3DSensor();

            paddedDummySensor.ObservationSpec = ObservationSpec.Visual(2, 2, 4);
            paddedDummySensor.Mapping         = new[] { 0, 1, 2, 3, -1, -1 };
            var stackedPaddedDummySensor = new StackingSensor(paddedDummySensor, 2);

            Assert.AreEqual(stackedPaddedDummySensor.GetCompressionSpec().CompressedChannelMapping, new[] { 0, 1, 2, 3, -1, -1, 4, 5, 6, 7, -1, -1 });
        }
Esempio n. 3
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        /// <summary>
        /// Create a sensor for the board with the specified observation type.
        /// </summary>
        /// <param name="board"></param>
        /// <param name="obsType"></param>
        /// <param name="name"></param>
        public Match3Sensor(AbstractBoard board, Match3ObservationType obsType, string name)
        {
            m_Board           = board;
            m_Name            = name;
            m_Rows            = board.Rows;
            m_Columns         = board.Columns;
            m_NumCellTypes    = board.NumCellTypes;
            m_NumSpecialTypes = board.NumSpecialTypes;

            m_ObservationType = obsType;
            m_ObservationSpec = obsType == Match3ObservationType.Vector
                ? ObservationSpec.Vector(m_Rows * m_Columns * (m_NumCellTypes + SpecialTypeSize))
                : ObservationSpec.Visual(m_Rows, m_Columns, m_NumCellTypes + SpecialTypeSize);

            // See comment in GetCompressedObservation()
            var cellTypePaddedSize = 3 * ((m_NumCellTypes + 2) / 3);

            m_SparseChannelMapping = new int[cellTypePaddedSize + SpecialTypeSize];
            // If we have 4 cell types and 2 special types (3 special size), we'd have
            // [0, 1, 2, 3, -1, -1, 4, 5, 6]
            for (var i = 0; i < m_NumCellTypes; i++)
            {
                m_SparseChannelMapping[i] = i;
            }

            for (var i = m_NumCellTypes; i < cellTypePaddedSize; i++)
            {
                m_SparseChannelMapping[i] = -1;
            }

            for (var i = 0; i < SpecialTypeSize; i++)
            {
                m_SparseChannelMapping[cellTypePaddedSize + i] = i + m_NumCellTypes;
            }
        }
 public Float2DSensor(float[,] floatData, string name)
 {
     this.floatData    = floatData;
     Height            = floatData.GetLength(0);
     Width             = floatData.GetLength(1);
     m_Name            = name;
     m_ObservationSpec = ObservationSpec.Visual(Height, Width, 1);
 }
        public Float2DSensor(int width, int height, string name)
        {
            Width  = width;
            Height = height;
            m_Name = name;

            m_ObservationSpec = ObservationSpec.Visual(height, width, 1);
            floatData         = new float[Height, Width];
        }
Esempio n. 6
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        /// <summary>Gets the observation shape</summary>
        /// <returns>int[] of the observation shape</returns>
        public ObservationSpec GetObservationSpec()
        {
            // Lazy update
            var shape = m_ObservationSpec.Shape;

            if (shape[0] != GridNumSideX || shape[1] != GridNumSideZ || shape[2] != ObservationPerCell)
            {
                m_ObservationSpec = ObservationSpec.Visual(GridNumSideX, GridNumSideZ, ObservationPerCell);
            }
            return(m_ObservationSpec);
        }
Esempio n. 7
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    public TestTextureSensor(
        Texture2D texture, string name, SensorCompressionType compressionType)
    {
        m_Texture = texture;
        var width  = texture.width;
        var height = texture.height;

        m_Name            = name;
        m_ObservationSpec = ObservationSpec.Visual(height, width, 3);
        m_CompressionType = compressionType;
    }
Esempio n. 8
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        /// <summary>
        /// Create a sensor for the GridValueProvider with the specified observation type.
        /// </summary>
        /// <remarks>
        /// Use Match3Sensor.CellTypeSensor() or Match3Sensor.SpecialTypeSensor() instead of calling
        /// the constructor directly.
        /// </remarks>
        /// <param name="board">The abstract board. This is only used to get the size.</param>
        /// <param name="gvp">The GridValueProvider, should be either board.GetCellType or board.GetSpecialType.</param>
        /// <param name="oneHotSize">The number of possible values that the GridValueProvider can return.</param>
        /// <param name="obsType">Whether to produce vector or visual observations</param>
        /// <param name="name">Name of the sensor.</param>
        public Match3Sensor(AbstractBoard board, GridValueProvider gvp, int oneHotSize, Match3ObservationType obsType, string name)
        {
            m_Name       = name;
            m_Rows       = board.Rows;
            m_Columns    = board.Columns;
            m_GridValues = gvp;
            m_OneHotSize = oneHotSize;

            m_ObservationType = obsType;
            m_ObservationSpec = obsType == Match3ObservationType.Vector
                ? ObservationSpec.Vector(m_Rows * m_Columns * oneHotSize)
                : ObservationSpec.Visual(m_Rows, m_Columns, oneHotSize);
        }
        /// <summary>
        /// Create a sensor for the GridValueProvider with the specified observation type.
        /// </summary>
        /// <remarks>
        /// Use Match3Sensor.CellTypeSensor() or Match3Sensor.SpecialTypeSensor() instead of calling
        /// the constructor directly.
        /// </remarks>
        /// <param name="board">The abstract board.</param>
        /// <param name="gvp">The GridValueProvider, should be either board.GetCellType or board.GetSpecialType.</param>
        /// <param name="oneHotSize">The number of possible values that the GridValueProvider can return.</param>
        /// <param name="obsType">Whether to produce vector or visual observations</param>
        /// <param name="name">Name of the sensor.</param>
        public Match3Sensor(AbstractBoard board, GridValueProvider gvp, int oneHotSize, Match3ObservationType obsType, string name)
        {
            var maxBoardSize = board.GetMaxBoardSize();

            m_Name         = name;
            m_MaxBoardSize = maxBoardSize;
            m_GridValues   = gvp;
            m_OneHotSize   = oneHotSize;
            m_Board        = board;

            m_ObservationType = obsType;
            m_ObservationSpec = obsType == Match3ObservationType.Vector
                ? ObservationSpec.Vector(maxBoardSize.Rows * maxBoardSize.Columns * oneHotSize)
                : ObservationSpec.Visual(maxBoardSize.Rows, maxBoardSize.Columns, oneHotSize);
        }
Esempio n. 10
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        public void TestStackingSensorBuiltInSensorType()
        {
            var dummySensor = new Dummy3DSensor();

            dummySensor.ObservationSpec = ObservationSpec.Visual(2, 2, 4);
            dummySensor.Mapping         = new[] { 0, 1, 2, 3 };
            var stackedDummySensor = new StackingSensor(dummySensor, 2);

            Assert.AreEqual(stackedDummySensor.GetBuiltInSensorType(), BuiltInSensorType.Unknown);

            var vectorSensor        = new VectorSensor(4);
            var stackedVectorSensor = new StackingSensor(vectorSensor, 4);

            Assert.AreEqual(stackedVectorSensor.GetBuiltInSensorType(), BuiltInSensorType.VectorSensor);
        }
Esempio n. 11
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        public GridSensor(
            string name,
            Vector3 cellScale,
            Vector3Int gridNum,
            bool rotateWithAgent,
            int[] channelDepths,
            string[] detectableObjects,
            LayerMask colliderMask,
            GridDepthType depthType,
            GameObject rootReference,
            SensorCompressionType compression,
            int maxColliderBufferSize,
            int initialColliderBufferSize
            )
        {
            m_Name                      = name;
            m_CellScale                 = cellScale;
            m_GridSize                  = gridNum;
            m_RotateWithAgent           = rotateWithAgent;
            m_RootReference             = rootReference;
            m_MaxColliderBufferSize     = maxColliderBufferSize;
            m_InitialColliderBufferSize = initialColliderBufferSize;
            m_ColliderMask              = colliderMask;
            m_GridDepthType             = depthType;
            m_ChannelDepths             = channelDepths;
            m_DetectableObjects         = detectableObjects;
            m_CompressionType           = compression;

            if (m_GridSize.y != 1)
            {
                throw new UnityAgentsException("GridSensor only supports 2D grids.");
            }

            if (m_GridDepthType == GridDepthType.Counting && m_DetectableObjects.Length != m_ChannelDepths.Length)
            {
                throw new UnityAgentsException("The channels of a CountingGridSensor is equal to the number of detectableObjects");
            }

            InitGridParameters();
            InitDepthType();
            InitCellPoints();
            ResetPerceptionBuffer();

            m_ObservationSpec   = ObservationSpec.Visual(m_GridSize.x, m_GridSize.z, m_CellObservationSize);
            m_PerceptionTexture = new Texture2D(m_GridSize.x, m_GridSize.z, TextureFormat.RGB24, false);
            m_ColliderBuffer    = new Collider[Math.Min(m_MaxColliderBufferSize, m_InitialColliderBufferSize)];
        }
Esempio n. 12
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        /// <summary>
        /// Creates a <see cref="GridSensor"/> instance.
        /// </summary>
        /// <param name="buffer">The <see cref="GridBuffer"/> instance to wrap</param>
        /// <param name="compressionType">The <see cref="SensorCompressionType"/>
        /// to apply to the generated image</param>
        /// <param name="observationType">The <see cref="ObservationType"/>
        /// (default or goal signal) of the sensor</param>
        /// <param name="name">Name of the sensor</param>
        public GridSensor(
            string name,
            GridBuffer buffer,
            SensorCompressionType compressionType,
            ObservationType observationType)
        {
            m_Name = name;

            buffer.GetShape().Validate();
            m_GridBuffer = buffer;

            m_CompressionType = compressionType;
            HandleCompressionType();

            m_ObservationSpec = ObservationSpec.Visual(
                m_GridBuffer.Height, m_GridBuffer.Width, m_GridBuffer.NumChannels, observationType);
        }
Esempio n. 13
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        public void Test3DStacking()
        {
            var wrapped = new Dummy3DSensor();

            wrapped.ObservationSpec = ObservationSpec.Visual(2, 1, 2);
            var sensor = new StackingSensor(wrapped, 2);

            // Check the stacking is on the last dimension
            wrapped.CurrentObservation = new[, , ] {
                { { 1f, 2f } }, { { 3f, 4f } }
            };
            SensorTestHelper.CompareObservation(sensor, new[, , ] {
                { { 0f, 0f, 1f, 2f } }, { { 0f, 0f, 3f, 4f } }
            });

            sensor.Update();
            wrapped.CurrentObservation = new[, , ] {
                { { 5f, 6f } }, { { 7f, 8f } }
            };
            SensorTestHelper.CompareObservation(sensor, new[, , ] {
                { { 1f, 2f, 5f, 6f } }, { { 3f, 4f, 7f, 8f } }
            });

            sensor.Update();
            wrapped.CurrentObservation = new[, , ] {
                { { 9f, 10f } }, { { 11f, 12f } }
            };
            SensorTestHelper.CompareObservation(sensor, new[, , ] {
                { { 5f, 6f, 9f, 10f } }, { { 7f, 8f, 11f, 12f } }
            });

            // Check that if we don't call Update(), the same observations are produced
            SensorTestHelper.CompareObservation(sensor, new[, , ] {
                { { 5f, 6f, 9f, 10f } }, { { 7f, 8f, 11f, 12f } }
            });

            // Test reset
            sensor.Reset();
            wrapped.CurrentObservation = new[, , ] {
                { { 13f, 14f } }, { { 15f, 16f } }
            };
            SensorTestHelper.CompareObservation(sensor, new[, , ] {
                { { 0f, 0f, 13f, 14f } }, { { 0f, 0f, 15f, 16f } }
            });
        }
Esempio n. 14
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        /// <summary>
        /// Calls the initialization methods. Creates the data storing properties used to send the data
        /// Establishes
        /// </summary>
        public virtual void Start()
        {
            InitGridParameters();
            InitDepthType();
            InitCellPoints();
            InitPerceptionBuffer();
            m_ColliderBuffer = new Collider[Math.Min(MaxColliderBufferSize, InitialColliderBufferSize)];
            // Default root reference to current game object
            if (rootReference == null)
            {
                rootReference = gameObject;
            }
            m_ObservationSpec = ObservationSpec.Visual(GridNumSideX, GridNumSideZ, ObservationPerCell);

            compressedImgs     = new List <byte[]>();
            byteSizesBytesList = new List <byte[]>();

            m_perceptionTexture2D = new Texture2D(GridNumSideX, GridNumSideZ, TextureFormat.RGB24, false);
        }
Esempio n. 15
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        public void TestStackedGetCompressedObservation()
        {
            var wrapped = new Dummy3DSensor();

            wrapped.ObservationSpec = ObservationSpec.Visual(1, 1, 3);
            var sensor = new StackingSensor(wrapped, 2);

            wrapped.CurrentObservation = new[, , ] {
                { { 1f, 2f, 3f } }
            };
            var expected1 = sensor.CreateEmptyPNG();

            expected1 = expected1.Concat(Array.ConvertAll(new[] { 1f, 2f, 3f }, (z) => (byte)z)).ToArray();
            Assert.AreEqual(sensor.GetCompressedObservation(), expected1);

            sensor.Update();
            wrapped.CurrentObservation = new[, , ] {
                { { 4f, 5f, 6f } }
            };
            var expected2 = Array.ConvertAll(new[] { 1f, 2f, 3f, 4f, 5f, 6f }, (z) => (byte)z);

            Assert.AreEqual(sensor.GetCompressedObservation(), expected2);

            sensor.Update();
            wrapped.CurrentObservation = new[, , ] {
                { { 7f, 8f, 9f } }
            };
            var expected3 = Array.ConvertAll(new[] { 4f, 5f, 6f, 7f, 8f, 9f }, (z) => (byte)z);

            Assert.AreEqual(sensor.GetCompressedObservation(), expected3);

            // Test reset
            sensor.Reset();
            wrapped.CurrentObservation = new[, , ] {
                { { 10f, 11f, 12f } }
            };
            var expected4 = sensor.CreateEmptyPNG();

            expected4 = expected4.Concat(Array.ConvertAll(new[] { 10f, 11f, 12f }, (z) => (byte)z)).ToArray();
            Assert.AreEqual(sensor.GetCompressedObservation(), expected4);
        }
Esempio n. 16
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        public void TestVisualObsSpec()
        {
            var obsSpec = ObservationSpec.Visual(5, 6, 7);

            Assert.AreEqual(3, obsSpec.Rank);

            var shape = obsSpec.Shape;

            Assert.AreEqual(3, shape.Length);
            Assert.AreEqual(5, shape[0]);
            Assert.AreEqual(6, shape[1]);
            Assert.AreEqual(7, shape[2]);

            var dimensionProps = obsSpec.DimensionProperties;

            Assert.AreEqual(3, dimensionProps.Length);
            Assert.AreEqual(DimensionProperty.TranslationalEquivariance, dimensionProps[0]);
            Assert.AreEqual(DimensionProperty.TranslationalEquivariance, dimensionProps[1]);
            Assert.AreEqual(DimensionProperty.None, dimensionProps[2]);

            Assert.AreEqual(ObservationType.Default, obsSpec.ObservationType);
        }
Esempio n. 17
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 public ObservationSpec GetObservationSpec()
 {
     return(ObservationSpec.Visual(m_Height, m_Width, m_Channels));
 }
 public DummySensor(int dim1, int dim2, int dim3)
 {
     m_ObservationSpec = ObservationSpec.Visual(dim1, dim2, dim3);
 }