Esempio n. 1
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 internal Game(long _id)
 {
     id        = _id;
     factions  = new ObservableFactionCollection();
     cardtypes = new ObservableCardtypeCollection();
     cards     = new ObservableCardCollection();
 }
Esempio n. 2
0
 public Game()
 {
     //Initialize collections
     cardTypes = new ObservableTypeCollection();
     factions = new ObservableFactionCollection();
     cards = new ObservableCardCollection();
     attributes = new ObservableAttributeCollection();
     rarities = new ObservableRarityCollection();
     cardSets = new ObservableCardSetCollection();
 }