void UpdatePlaceModify() { //영지 효과 퀘스트 보상 증가 placeModifyIncreaseIncome = 0f; for (int i = 0; i < TerritoryManager.Instance.myPlaceList.Count; i++) { PlaceData placeData = TerritoryManager.Instance.myPlaceList[i]; if (placeData.placeBaseData.type == "Battle_IncreaseQuestExpRatio") { float a = 0f; float.TryParse(placeData.placeBaseData.formula, out a); placeModifyIncreaseIncome += a * 0.01f * placeData.placeLevel; } } //영지 효과 - 퀘스트 레벨업 비용 감소 for (int i = 0; i < TerritoryManager.Instance.myPlaceList.Count; i++) { PlaceData placeData = TerritoryManager.Instance.myPlaceList[i]; if (placeData.placeBaseData.type == "Battle_IncreaseNeedQuestExpRatio") { float a = 0f; float.TryParse(placeData.placeBaseData.formula, out a); placeModifyReduceUpgradeCost = a * 0.01f * placeData.placeLevel; } } //Debug.Log(placeModifyReduceUpgradeCost + ", " + income); }
public ObscuredValueConverter() { list.Add(typeof(ObscuredInt), new Conv( typeof(int), o => { return((int)(ObscuredInt)o); }, o => { ObscuredInt value = Convert.ToInt32(o); return(value); } )); list.Add(typeof(ObscuredFloat), new Conv( typeof(float), o => { return((float)(ObscuredFloat)o); }, o => { ObscuredFloat value = Convert.ToSingle(o); return(value); } )); list.Add(typeof(ObscuredDouble), new Conv( typeof(double), o => { return((double)(ObscuredDouble)o); }, o => { ObscuredDouble value = Convert.ToSingle(o); return(value); } )); list.Add(typeof(ObscuredBool), new Conv( typeof(bool), o => { return((bool)(ObscuredBool)o); }, o => { ObscuredBool value = Convert.ToBoolean(o); return(value); } )); list.Add(typeof(ObscuredString), new Conv( typeof(string), o => { return((string)(ObscuredString)o); }, o => { ObscuredString value = o + ""; return(value); } )); }
public void ClickTheButton() { //+1 Pixl Counter += 1; if (Counter < 20) { SavePixls.PixlCount += SavePixls.PixlsAdded; SavePixls.StatisticPixlCount += SavePixls.PixlsAdded; SavePixls.StatisticsClicks += 1; } }
void UpdateBaseIncome() { double tierModify = Math.Pow(baseData.tier, 1.3d); double tierModifyPrev = Math.Pow(baseData.tier - 1, 1.3d); baseIncome = 0.2 * Math.Pow(7, tierModify /* - 1*/); baseIncomePrevTier = 0.2 * Math.Pow(7, tierModifyPrev); upgradeCostModify = Math.Pow(baseData.tier, 1.4); //Todo: 특성 등에 의한 수익량 증가 적용 }
private void Anti() { if (Counter >= 20) { Error.SetActive(true); Time = 10; Counter = 0; } if (Counter < 20) { Counter = 0; } }/*
private void TestDouble() { #if !UNITY_FLASH Debug.Log(" Testing ObscuredDouble vs double preformance:\n " + doubleIterations + " iterations for read and same for write"); Stopwatch sw = Stopwatch.StartNew(); ObscuredDouble obscured = 100d; double notObscured = obscured; double dummy = 0; for (int i = 0; i < doubleIterations; i++) { dummy = obscured; } for (int i = 0; i < doubleIterations; i++) { obscured = dummy; } Debug.Log(" ObscuredDouble:\n " + sw.ElapsedMilliseconds + " ms "); sw.Reset(); sw.Start(); for (int i = 0; i < doubleIterations; i++) { dummy = notObscured; } for (int i = 0; i < doubleIterations; i++) { notObscured = dummy; } sw.Stop(); Debug.Log(" double:\n " + sw.ElapsedMilliseconds + " ms "); if (dummy != 0) { } if (obscured != 0) { } if (notObscured != 0) { } #endif }
public override void OnGUI(Rect position, SerializedProperty prop, GUIContent label) { var hiddenValue = prop.FindPropertyRelative("hiddenValue"); SetBoldIfValueOverridePrefab(prop, hiddenValue); var cryptoKey = prop.FindPropertyRelative("currentCryptoKey"); var inited = prop.FindPropertyRelative("inited"); var fakeValue = prop.FindPropertyRelative("fakeValue"); var fakeValueActive = prop.FindPropertyRelative("fakeValueActive"); var currentCryptoKey = cryptoKey.longValue; var union = new LongBytesUnion(); double val = 0; if (!inited.boolValue) { if (currentCryptoKey == 0) { currentCryptoKey = cryptoKey.longValue = ObscuredDouble.cryptoKeyEditor; } inited.boolValue = true; union.l = ObscuredDouble.Encrypt(0, currentCryptoKey); hiddenValue.longValue = union.l; } else { union.l = hiddenValue.longValue; val = ObscuredDouble.Decrypt(union.l, currentCryptoKey); } EditorGUI.BeginChangeCheck(); val = EditorGUI.DoubleField(position, label, val); if (EditorGUI.EndChangeCheck()) { union.l = ObscuredDouble.Encrypt(val, currentCryptoKey); hiddenValue.longValue = union.l; fakeValue.doubleValue = val; fakeValueActive.boolValue = true; } ResetBoldFont(); }
private void TestDouble() { logBuilder.AppendLine("ObscuredDouble vs double, " + doubleIterations + " iterations for read and write"); ObscuredDouble obscured = 100d; double notObscured = obscured; double dummy = 0; var sw = Stopwatch.StartNew(); for (var i = 0; i < doubleIterations; i++) { dummy = obscured; } for (var i = 0; i < doubleIterations; i++) { obscured = dummy; } sw.Stop(); logBuilder.AppendLine("ObscuredDouble:").AppendLine(sw.ElapsedMilliseconds + " ms"); sw.Reset(); sw.Start(); for (var i = 0; i < doubleIterations; i++) { dummy = notObscured; } for (var i = 0; i < doubleIterations; i++) { notObscured = dummy; } sw.Stop(); logBuilder.AppendLine("double:").AppendLine(sw.ElapsedMilliseconds + " ms"); if (Math.Abs(dummy) > 0.00001d) { } if (Math.Abs(obscured) > 0.00001d) { } if (Math.Abs(notObscured) > 0.00001d) { } }
private void TestDouble() { this.logBuilder.AppendLine("ObscuredDouble vs double, " + this.doubleIterations + " iterations for read and write"); ObscuredDouble value = 100.0; double num = value; double num2 = 0.0; Stopwatch stopwatch = Stopwatch.StartNew(); for (int i = 0; i < this.doubleIterations; i++) { num2 = value; } for (int j = 0; j < this.doubleIterations; j++) { value = num2; } stopwatch.Stop(); this.logBuilder.AppendLine("ObscuredDouble:").AppendLine(stopwatch.ElapsedMilliseconds + " ms"); stopwatch.Reset(); stopwatch.Start(); for (int k = 0; k < this.doubleIterations; k++) { num2 = num; } for (int l = 0; l < this.doubleIterations; l++) { num = num2; } stopwatch.Stop(); this.logBuilder.AppendLine("double:").AppendLine(stopwatch.ElapsedMilliseconds + " ms"); if (num2 != 0.0) { } if (value != 0.0) { } if (num != 0.0) { } }
private void TestDouble() { UnityEngine.Debug.Log(" Testing ObscuredDouble vs double preformance:\n " + doubleIterations + " iterations for read and same for write"); Stopwatch stopwatch = Stopwatch.StartNew(); ObscuredDouble value = 100.0; double num = value; double num2 = 0.0; for (int i = 0; i < doubleIterations; i++) { num2 = value; } for (int j = 0; j < doubleIterations; j++) { value = num2; } UnityEngine.Debug.Log(" ObscuredDouble:\n " + stopwatch.ElapsedMilliseconds + " ms "); stopwatch.Reset(); stopwatch.Start(); for (int k = 0; k < doubleIterations; k++) { num2 = num; } for (int l = 0; l < doubleIterations; l++) { num = num2; } stopwatch.Stop(); UnityEngine.Debug.Log(" double:\n " + stopwatch.ElapsedMilliseconds + " ms "); if (num2 != 0.0) { } if ((double)value != 0.0) { } if (num == 0.0) { } }
public static void MigrateObscuredTypesOnPrefabs() { if (!EditorUtility.DisplayDialog("ACTk Obscured types migration", "Are you sure you wish to scan all prefabs in your project and automatically migrate values to the new format?", "Yes", "No")) { Debug.Log(ActEditorGlobalStuff.LOG_PREFIX + "Obscured types migration was cancelled by user."); return; } AssetDatabase.SaveAssets(); string[] assets = AssetDatabase.FindAssets("t:ScriptableObject t:Prefab"); //string[] prefabs = AssetDatabase.FindAssets("TestPrefab"); int touchedCount = 0; int count = assets.Length; for (int i = 0; i < count; i++) { if (EditorUtility.DisplayCancelableProgressBar("Looking through objects", "Object " + (i + 1) + " from " + count, i / (float)count)) { Debug.Log(ActEditorGlobalStuff.LOG_PREFIX + "Obscured types migration was cancelled by user."); break; } string guid = assets[i]; string path = AssetDatabase.GUIDToAssetPath(guid); Object[] objects = AssetDatabase.LoadAllAssetsAtPath(path); foreach (Object unityObject in objects) { if (unityObject == null) { continue; } if (unityObject.name == "Deprecated EditorExtensionImpl") { continue; } bool modified = false; var so = new SerializedObject(unityObject); SerializedProperty sp = so.GetIterator(); if (sp == null) { continue; } while (sp.NextVisible(true)) { if (sp.propertyType != SerializedPropertyType.Generic) { continue; } string type = sp.type; switch (type) { case "ObscuredBool": { SerializedProperty hiddenValue = sp.FindPropertyRelative("hiddenValue"); SerializedProperty cryptoKey = sp.FindPropertyRelative("currentCryptoKey"); SerializedProperty fakeValue = sp.FindPropertyRelative("fakeValue"); SerializedProperty fakeValueChanged = sp.FindPropertyRelative("fakeValueChanged"); SerializedProperty fakeValueActive = sp.FindPropertyRelative("fakeValueActive"); SerializedProperty inited = sp.FindPropertyRelative("inited"); if (inited != null && inited.boolValue) { int currentCryptoKey = cryptoKey.intValue; bool real = ObscuredBool.Decrypt(hiddenValue.intValue, (byte)currentCryptoKey); bool fake = fakeValue.boolValue; if (real != fake) { Debug.Log(ActEditorGlobalStuff.LOG_PREFIX + "Fixed property " + sp.displayName + ":" + type + " at the object " + unityObject.name + "\n" + path); fakeValue.boolValue = real; if (fakeValueChanged != null) { fakeValueChanged.boolValue = true; } if (fakeValueActive != null) { fakeValueActive.boolValue = true; } modified = true; } } } break; case "ObscuredDouble": { SerializedProperty hiddenValue = sp.FindPropertyRelative("hiddenValue"); if (hiddenValue == null) { continue; } SerializedProperty hiddenValue1 = hiddenValue.FindPropertyRelative("b1"); SerializedProperty hiddenValue2 = hiddenValue.FindPropertyRelative("b2"); SerializedProperty hiddenValue3 = hiddenValue.FindPropertyRelative("b3"); SerializedProperty hiddenValue4 = hiddenValue.FindPropertyRelative("b4"); SerializedProperty hiddenValue5 = hiddenValue.FindPropertyRelative("b5"); SerializedProperty hiddenValue6 = hiddenValue.FindPropertyRelative("b6"); SerializedProperty hiddenValue7 = hiddenValue.FindPropertyRelative("b7"); SerializedProperty hiddenValue8 = hiddenValue.FindPropertyRelative("b8"); SerializedProperty hiddenValueOld = sp.FindPropertyRelative("hiddenValueOld"); if (hiddenValueOld != null && hiddenValueOld.isArray && hiddenValueOld.arraySize == 8) { hiddenValue1.intValue = hiddenValueOld.GetArrayElementAtIndex(0).intValue; hiddenValue2.intValue = hiddenValueOld.GetArrayElementAtIndex(1).intValue; hiddenValue3.intValue = hiddenValueOld.GetArrayElementAtIndex(2).intValue; hiddenValue4.intValue = hiddenValueOld.GetArrayElementAtIndex(3).intValue; hiddenValue5.intValue = hiddenValueOld.GetArrayElementAtIndex(4).intValue; hiddenValue6.intValue = hiddenValueOld.GetArrayElementAtIndex(5).intValue; hiddenValue7.intValue = hiddenValueOld.GetArrayElementAtIndex(6).intValue; hiddenValue8.intValue = hiddenValueOld.GetArrayElementAtIndex(7).intValue; hiddenValueOld.arraySize = 0; Debug.Log(ActEditorGlobalStuff.LOG_PREFIX + "Migrated property " + sp.displayName + ":" + type + " at the object " + unityObject.name + "\n" + path); modified = true; } #if UNITY_5_0_PLUS SerializedProperty cryptoKey = sp.FindPropertyRelative("currentCryptoKey"); SerializedProperty fakeValue = sp.FindPropertyRelative("fakeValue"); SerializedProperty fakeValueActive = sp.FindPropertyRelative("fakeValueActive"); SerializedProperty inited = sp.FindPropertyRelative("inited"); if (inited != null && inited.boolValue) { var union = new LongBytesUnion(); union.b8.b1 = (byte)hiddenValue1.intValue; union.b8.b2 = (byte)hiddenValue2.intValue; union.b8.b3 = (byte)hiddenValue3.intValue; union.b8.b4 = (byte)hiddenValue4.intValue; union.b8.b5 = (byte)hiddenValue5.intValue; union.b8.b6 = (byte)hiddenValue6.intValue; union.b8.b7 = (byte)hiddenValue7.intValue; union.b8.b8 = (byte)hiddenValue8.intValue; long currentCryptoKey = cryptoKey.longValue; double real = ObscuredDouble.Decrypt(union.l, currentCryptoKey); double fake = fakeValue.doubleValue; if (Math.Abs(real - fake) > 0.0000001d) { Debug.Log(ActEditorGlobalStuff.LOG_PREFIX + "Fixed property " + sp.displayName + ":" + type + " at the object " + unityObject.name + "\n" + path); fakeValue.doubleValue = real; fakeValueActive.boolValue = true; modified = true; } } #endif } break; case "ObscuredFloat": { SerializedProperty hiddenValue = sp.FindPropertyRelative("hiddenValue"); if (hiddenValue == null) { continue; } SerializedProperty hiddenValue1 = hiddenValue.FindPropertyRelative("b1"); SerializedProperty hiddenValue2 = hiddenValue.FindPropertyRelative("b2"); SerializedProperty hiddenValue3 = hiddenValue.FindPropertyRelative("b3"); SerializedProperty hiddenValue4 = hiddenValue.FindPropertyRelative("b4"); SerializedProperty hiddenValueOld = sp.FindPropertyRelative("hiddenValueOld"); if (hiddenValueOld != null && hiddenValueOld.isArray && hiddenValueOld.arraySize == 4) { hiddenValue1.intValue = hiddenValueOld.GetArrayElementAtIndex(0).intValue; hiddenValue2.intValue = hiddenValueOld.GetArrayElementAtIndex(1).intValue; hiddenValue3.intValue = hiddenValueOld.GetArrayElementAtIndex(2).intValue; hiddenValue4.intValue = hiddenValueOld.GetArrayElementAtIndex(3).intValue; hiddenValueOld.arraySize = 0; Debug.Log(ActEditorGlobalStuff.LOG_PREFIX + "Migrated property " + sp.displayName + ":" + type + " at the object " + unityObject.name + "\n" + path); modified = true; } SerializedProperty cryptoKey = sp.FindPropertyRelative("currentCryptoKey"); SerializedProperty fakeValue = sp.FindPropertyRelative("fakeValue"); SerializedProperty fakeValueActive = sp.FindPropertyRelative("fakeValueActive"); SerializedProperty inited = sp.FindPropertyRelative("inited"); if (inited != null && inited.boolValue) { var union = new IntBytesUnion(); union.b4.b1 = (byte)hiddenValue1.intValue; union.b4.b2 = (byte)hiddenValue2.intValue; union.b4.b3 = (byte)hiddenValue3.intValue; union.b4.b4 = (byte)hiddenValue4.intValue; int currentCryptoKey = cryptoKey.intValue; float real = ObscuredFloat.Decrypt(union.i, currentCryptoKey); float fake = fakeValue.floatValue; if (Math.Abs(real - fake) > 0.0000001f) { Debug.Log(ActEditorGlobalStuff.LOG_PREFIX + "Fixed property " + sp.displayName + ":" + type + " at the object " + unityObject.name + "\n" + path); fakeValue.floatValue = real; fakeValueActive.boolValue = true; modified = true; } } } break; case "ObscuredInt": { SerializedProperty hiddenValue = sp.FindPropertyRelative("hiddenValue"); SerializedProperty cryptoKey = sp.FindPropertyRelative("currentCryptoKey"); SerializedProperty fakeValue = sp.FindPropertyRelative("fakeValue"); SerializedProperty fakeValueActive = sp.FindPropertyRelative("fakeValueActive"); SerializedProperty inited = sp.FindPropertyRelative("inited"); if (inited != null && inited.boolValue) { int currentCryptoKey = cryptoKey.intValue; int real = ObscuredInt.Decrypt(hiddenValue.intValue, currentCryptoKey); int fake = fakeValue.intValue; if (real != fake) { Debug.Log(ActEditorGlobalStuff.LOG_PREFIX + "Fixed property " + sp.displayName + ":" + type + " at the object " + unityObject.name + "\n" + path); fakeValue.intValue = real; fakeValueActive.boolValue = true; modified = true; } } } break; #if UNITY_5_0_PLUS case "ObscuredLong": { SerializedProperty hiddenValue = sp.FindPropertyRelative("hiddenValue"); SerializedProperty cryptoKey = sp.FindPropertyRelative("currentCryptoKey"); SerializedProperty fakeValue = sp.FindPropertyRelative("fakeValue"); SerializedProperty fakeValueActive = sp.FindPropertyRelative("fakeValueActive"); SerializedProperty inited = sp.FindPropertyRelative("inited"); if (inited != null && inited.boolValue) { long currentCryptoKey = cryptoKey.longValue; long real = ObscuredLong.Decrypt(hiddenValue.longValue, currentCryptoKey); long fake = fakeValue.longValue; if (real != fake) { Debug.Log(ActEditorGlobalStuff.LOG_PREFIX + "Fixed property " + sp.displayName + ":" + type + " at the object " + unityObject.name + "\n" + path); fakeValue.longValue = real; fakeValueActive.boolValue = true; modified = true; } } } break; case "ObscuredShort": { SerializedProperty hiddenValue = sp.FindPropertyRelative("hiddenValue"); SerializedProperty cryptoKey = sp.FindPropertyRelative("currentCryptoKey"); SerializedProperty fakeValue = sp.FindPropertyRelative("fakeValue"); SerializedProperty fakeValueActive = sp.FindPropertyRelative("fakeValueActive"); SerializedProperty inited = sp.FindPropertyRelative("inited"); if (inited != null && inited.boolValue) { short currentCryptoKey = (short)cryptoKey.intValue; short real = ObscuredShort.EncryptDecrypt((short)hiddenValue.intValue, currentCryptoKey); short fake = (short)fakeValue.intValue; if (real != fake) { Debug.Log(ActEditorGlobalStuff.LOG_PREFIX + "Fixed property " + sp.displayName + ":" + type + " at the object " + unityObject.name + "\n" + path); fakeValue.intValue = real; fakeValueActive.boolValue = true; modified = true; } } } break; #endif case "ObscuredString": { SerializedProperty hiddenValue = sp.FindPropertyRelative("hiddenValue"); SerializedProperty cryptoKey = sp.FindPropertyRelative("currentCryptoKey"); SerializedProperty fakeValue = sp.FindPropertyRelative("fakeValue"); SerializedProperty fakeValueActive = sp.FindPropertyRelative("fakeValueActive"); SerializedProperty inited = sp.FindPropertyRelative("inited"); if (inited != null && inited.boolValue) { string currentCryptoKey = cryptoKey.stringValue; byte[] bytes = new byte[hiddenValue.arraySize]; for (int j = 0; j < hiddenValue.arraySize; j++) { bytes[j] = (byte)hiddenValue.GetArrayElementAtIndex(j).intValue; } string real = ObscuredString.EncryptDecrypt(GetString(bytes), currentCryptoKey); string fake = fakeValue.stringValue; if (real != fake) { Debug.Log(ActEditorGlobalStuff.LOG_PREFIX + "Fixed property " + sp.displayName + ":" + type + " at the object " + unityObject.name + "\n" + path); fakeValue.stringValue = real; fakeValueActive.boolValue = true; modified = true; } } } break; #if UNITY_5_0_PLUS case "ObscuredUInt": { SerializedProperty hiddenValue = sp.FindPropertyRelative("hiddenValue"); SerializedProperty cryptoKey = sp.FindPropertyRelative("currentCryptoKey"); SerializedProperty fakeValue = sp.FindPropertyRelative("fakeValue"); SerializedProperty fakeValueActive = sp.FindPropertyRelative("fakeValueActive"); SerializedProperty inited = sp.FindPropertyRelative("inited"); if (inited != null && inited.boolValue) { uint currentCryptoKey = (uint)cryptoKey.intValue; uint real = ObscuredUInt.Decrypt((uint)hiddenValue.intValue, currentCryptoKey); uint fake = (uint)fakeValue.intValue; if (real != fake) { Debug.Log(ActEditorGlobalStuff.LOG_PREFIX + "Fixed property " + sp.displayName + ":" + type + " at the object " + unityObject.name + "\n" + path); fakeValue.intValue = (int)real; fakeValueActive.boolValue = true; modified = true; } } } break; case "ObscuredULong": { SerializedProperty hiddenValue = sp.FindPropertyRelative("hiddenValue"); SerializedProperty cryptoKey = sp.FindPropertyRelative("currentCryptoKey"); SerializedProperty fakeValue = sp.FindPropertyRelative("fakeValue"); SerializedProperty fakeValueActive = sp.FindPropertyRelative("fakeValueActive"); SerializedProperty inited = sp.FindPropertyRelative("inited"); if (inited != null && inited.boolValue) { ulong currentCryptoKey = (ulong)cryptoKey.longValue; ulong real = ObscuredULong.Decrypt((ulong)hiddenValue.longValue, currentCryptoKey); ulong fake = (ulong)fakeValue.longValue; if (real != fake) { Debug.Log(ActEditorGlobalStuff.LOG_PREFIX + "Fixed property " + sp.displayName + ":" + type + " at the object " + unityObject.name + "\n" + path); fakeValue.longValue = (long)real; fakeValueActive.boolValue = true; modified = true; } } } break; #endif case "ObscuredVector2": { SerializedProperty hiddenValue = sp.FindPropertyRelative("hiddenValue"); if (hiddenValue == null) { continue; } SerializedProperty hiddenValueX = hiddenValue.FindPropertyRelative("x"); SerializedProperty hiddenValueY = hiddenValue.FindPropertyRelative("y"); SerializedProperty cryptoKey = sp.FindPropertyRelative("currentCryptoKey"); SerializedProperty fakeValue = sp.FindPropertyRelative("fakeValue"); SerializedProperty fakeValueActive = sp.FindPropertyRelative("fakeValueActive"); SerializedProperty inited = sp.FindPropertyRelative("inited"); if (inited != null && inited.boolValue) { ObscuredVector2.RawEncryptedVector2 ev = new ObscuredVector2.RawEncryptedVector2(); ev.x = hiddenValueX.intValue; ev.y = hiddenValueY.intValue; int currentCryptoKey = cryptoKey.intValue; Vector2 real = ObscuredVector2.Decrypt(ev, currentCryptoKey); Vector2 fake = fakeValue.vector2Value; if (real != fake) { Debug.Log(ActEditorGlobalStuff.LOG_PREFIX + "Fixed property " + sp.displayName + ":" + type + " at the object " + unityObject.name + "\n" + path); fakeValue.vector2Value = real; fakeValueActive.boolValue = true; modified = true; } } } break; case "ObscuredVector3": { SerializedProperty hiddenValue = sp.FindPropertyRelative("hiddenValue"); if (hiddenValue == null) { continue; } SerializedProperty hiddenValueX = hiddenValue.FindPropertyRelative("x"); SerializedProperty hiddenValueY = hiddenValue.FindPropertyRelative("y"); SerializedProperty hiddenValueZ = hiddenValue.FindPropertyRelative("z"); SerializedProperty cryptoKey = sp.FindPropertyRelative("currentCryptoKey"); SerializedProperty fakeValue = sp.FindPropertyRelative("fakeValue"); SerializedProperty fakeValueActive = sp.FindPropertyRelative("fakeValueActive"); SerializedProperty inited = sp.FindPropertyRelative("inited"); if (inited != null && inited.boolValue) { var ev = new ObscuredVector3.RawEncryptedVector3(); ev.x = hiddenValueX.intValue; ev.y = hiddenValueY.intValue; ev.z = hiddenValueZ.intValue; int currentCryptoKey = cryptoKey.intValue; Vector3 real = ObscuredVector3.Decrypt(ev, currentCryptoKey); Vector3 fake = fakeValue.vector3Value; if (real != fake) { Debug.Log(ActEditorGlobalStuff.LOG_PREFIX + "Fixed property " + sp.displayName + ":" + type + " at the object " + unityObject.name + "\n" + path); fakeValue.vector3Value = real; fakeValueActive.boolValue = true; modified = true; } } } break; } } if (modified) { touchedCount++; so.ApplyModifiedProperties(); EditorUtility.SetDirty(unityObject); } } } AssetDatabase.SaveAssets(); EditorUtility.ClearProgressBar(); if (touchedCount > 0) { Debug.Log(ActEditorGlobalStuff.LOG_PREFIX + "Migrated obscured types on " + touchedCount + " objects."); } else { Debug.Log(ActEditorGlobalStuff.LOG_PREFIX + "No objects were found for obscured types migration."); } }
public void CliamReward(ClaimRewardType itemType, ObscuredDouble amount, ObscuredInt amount_unit, Vector3 start_position)//GameRewardProperty data { switch (itemType) { case ClaimRewardType.Diamond: // GameActionManager.Instance.InstanceFxDiamonds(Vector3.zero, UIGameManager.Instance.GetPositionHubDiamonds(), (int)amount); this.PostActionEvent(ActionEnums.ActionID.RefreshUIDiamonds); break; case ClaimRewardType.Coin: double _amount = amount; int _unit = amount_unit; Helper.FixUnit(ref _amount, ref _unit); // GameActionManager.Instance.InstanceFxCoins(Vector3.zero, UIGameManager.Instance.GetPositionHubCoins(), _amount, _unit); this.PostActionEvent(ActionEnums.ActionID.RefreshUICoins); break; case ClaimRewardType.Car: for (int i = 0; i < amount; i++) { //int level = PlayerData.LastLevelUnlocked; //level++; //GameManager.Instance.SetUnlockHighItem(level); GameManager.Instance.SetBoxReward(amount_unit); } ; break; case ClaimRewardType.CarAmount: PlayerData.CarCurrectAmount += (ObscuredInt)amount.GetDecrypted(); break; case ClaimRewardType.Item: // get item break; case ClaimRewardType.Upgrade: // EquipmentEnums.AbilityId equipmen = UpEquipment; //int level_upgrade = PlayerData.GetEquipmentUpgrade(UpEquipment); //level_upgrade++; //PlayerData.SaveEquipmentUpgrade(UpEquipment, level_upgrade); this.PostActionEvent(ActionEnums.ActionID.RefreshEquipmentData); // OnUpgradeCompleted(UpEquipment); break; case ClaimRewardType.Buff: break; case ClaimRewardType.Wheel: int _num = PlayerData._LastNumberTurnSpin; _num++; PlayerData._LastNumberTurnSpin = Mathf.Min(_num, 3); break; case ClaimRewardType.WheelDouble: // WheelRedPackManager.Instance.isDouble = true; break; case ClaimRewardType.RedPack: InstanceFxRedPack(start_position, UIGameManager.Instance.GetPositionHubRedPack(), amount, 0); break; } }
//public void CliamReward(ClaimRewardType itemType, double amount, int amount_unit,Vector3 start_position) //{ // start_position=Vector3.zero; //} public void CliamReward(ClaimRewardType itemType, ObscuredDouble amount, ObscuredInt amount_unit)//GameRewardProperty data { CliamReward(itemType, amount, amount_unit, Vector3.zero); }
public override void OnGUI(Rect position, SerializedProperty prop, GUIContent label) { var hiddenValue = prop.FindPropertyRelative("hiddenValue"); var hiddenValueOldProperty = prop.FindPropertyRelative("hiddenValueOldByte8"); var hiddenValueOld = default(ACTkByte8); var oldValueExists = false; if (hiddenValueOldProperty != null) { if (hiddenValueOldProperty.FindPropertyRelative("b1") != null) { hiddenValueOld.b1 = (byte)hiddenValueOldProperty.FindPropertyRelative("b1").intValue; hiddenValueOld.b2 = (byte)hiddenValueOldProperty.FindPropertyRelative("b2").intValue; hiddenValueOld.b3 = (byte)hiddenValueOldProperty.FindPropertyRelative("b3").intValue; hiddenValueOld.b4 = (byte)hiddenValueOldProperty.FindPropertyRelative("b4").intValue; hiddenValueOld.b5 = (byte)hiddenValueOldProperty.FindPropertyRelative("b5").intValue; hiddenValueOld.b6 = (byte)hiddenValueOldProperty.FindPropertyRelative("b6").intValue; hiddenValueOld.b7 = (byte)hiddenValueOldProperty.FindPropertyRelative("b7").intValue; hiddenValueOld.b8 = (byte)hiddenValueOldProperty.FindPropertyRelative("b8").intValue; if (hiddenValueOld.b1 != 0 || hiddenValueOld.b2 != 0 || hiddenValueOld.b3 != 0 || hiddenValueOld.b4 != 0 || hiddenValueOld.b5 != 0 || hiddenValueOld.b6 != 0 || hiddenValueOld.b7 != 0 || hiddenValueOld.b8 != 0) { oldValueExists = true; } } } SetBoldIfValueOverridePrefab(prop, hiddenValue); var cryptoKey = prop.FindPropertyRelative("currentCryptoKey"); var inited = prop.FindPropertyRelative("inited"); var fakeValue = prop.FindPropertyRelative("fakeValue"); var fakeValueActive = prop.FindPropertyRelative("fakeValueActive"); var currentCryptoKey = cryptoKey.longValue; var union = new LongBytesUnion(); double val = 0; if (!inited.boolValue) { if (currentCryptoKey == 0) { currentCryptoKey = cryptoKey.longValue = ObscuredDouble.cryptoKeyEditor; } inited.boolValue = true; union.l = ObscuredDouble.Encrypt(0, currentCryptoKey); hiddenValue.longValue = union.l; } else { if (oldValueExists) { union.b8 = hiddenValueOld; union.b8.Shuffle(); } else { union.l = hiddenValue.longValue; } val = ObscuredDouble.Decrypt(union.l, currentCryptoKey); } EditorGUI.BeginChangeCheck(); val = EditorGUI.DoubleField(position, label, val); if (EditorGUI.EndChangeCheck()) { union.l = ObscuredDouble.Encrypt(val, currentCryptoKey); hiddenValue.longValue = union.l; if (oldValueExists) { hiddenValueOldProperty.FindPropertyRelative("b1").intValue = 0; hiddenValueOldProperty.FindPropertyRelative("b2").intValue = 0; hiddenValueOldProperty.FindPropertyRelative("b3").intValue = 0; hiddenValueOldProperty.FindPropertyRelative("b4").intValue = 0; hiddenValueOldProperty.FindPropertyRelative("b5").intValue = 0; hiddenValueOldProperty.FindPropertyRelative("b6").intValue = 0; hiddenValueOldProperty.FindPropertyRelative("b7").intValue = 0; hiddenValueOldProperty.FindPropertyRelative("b8").intValue = 0; } fakeValue.doubleValue = val; fakeValueActive.boolValue = true; } ResetBoldFont(); }
public override void OnGUI(Rect position, SerializedProperty prop, GUIContent label) { var hiddenValue = prop.FindPropertyRelative("hiddenValue"); var hiddenValue1 = hiddenValue.FindPropertyRelative("b1"); var hiddenValue2 = hiddenValue.FindPropertyRelative("b2"); var hiddenValue3 = hiddenValue.FindPropertyRelative("b3"); var hiddenValue4 = hiddenValue.FindPropertyRelative("b4"); var hiddenValue5 = hiddenValue.FindPropertyRelative("b5"); var hiddenValue6 = hiddenValue.FindPropertyRelative("b6"); var hiddenValue7 = hiddenValue.FindPropertyRelative("b7"); var hiddenValue8 = hiddenValue.FindPropertyRelative("b8"); var hiddenValueOld = prop.FindPropertyRelative("hiddenValueOld"); SerializedProperty hiddenValueOld1 = null; SerializedProperty hiddenValueOld2 = null; SerializedProperty hiddenValueOld3 = null; SerializedProperty hiddenValueOld4 = null; SerializedProperty hiddenValueOld5 = null; SerializedProperty hiddenValueOld6 = null; SerializedProperty hiddenValueOld7 = null; SerializedProperty hiddenValueOld8 = null; if (hiddenValueOld != null && hiddenValueOld.isArray && hiddenValueOld.arraySize == 8) { hiddenValueOld1 = hiddenValueOld.GetArrayElementAtIndex(0); hiddenValueOld2 = hiddenValueOld.GetArrayElementAtIndex(1); hiddenValueOld3 = hiddenValueOld.GetArrayElementAtIndex(2); hiddenValueOld4 = hiddenValueOld.GetArrayElementAtIndex(3); hiddenValueOld5 = hiddenValueOld.GetArrayElementAtIndex(4); hiddenValueOld6 = hiddenValueOld.GetArrayElementAtIndex(5); hiddenValueOld7 = hiddenValueOld.GetArrayElementAtIndex(6); hiddenValueOld8 = hiddenValueOld.GetArrayElementAtIndex(7); } SetBoldIfValueOverridePrefab(prop, hiddenValue); var cryptoKey = prop.FindPropertyRelative("currentCryptoKey"); var inited = prop.FindPropertyRelative("inited"); var currentCryptoKey = cryptoKey.longValue; var union = new LongBytesUnion(); double val = 0; if (!inited.boolValue) { if (currentCryptoKey == 0) { currentCryptoKey = cryptoKey.longValue = ObscuredDouble.cryptoKeyEditor; } inited.boolValue = true; union.l = ObscuredDouble.Encrypt(0, currentCryptoKey); hiddenValue1.intValue = union.b8.b1; hiddenValue2.intValue = union.b8.b2; hiddenValue3.intValue = union.b8.b3; hiddenValue4.intValue = union.b8.b4; hiddenValue5.intValue = union.b8.b5; hiddenValue6.intValue = union.b8.b6; hiddenValue7.intValue = union.b8.b7; hiddenValue8.intValue = union.b8.b8; } else { if (hiddenValueOld != null && hiddenValueOld.isArray && hiddenValueOld.arraySize == 8) { union.b8.b1 = (byte)hiddenValueOld1.intValue; union.b8.b2 = (byte)hiddenValueOld2.intValue; union.b8.b3 = (byte)hiddenValueOld3.intValue; union.b8.b4 = (byte)hiddenValueOld4.intValue; union.b8.b5 = (byte)hiddenValueOld5.intValue; union.b8.b6 = (byte)hiddenValueOld6.intValue; union.b8.b7 = (byte)hiddenValueOld7.intValue; union.b8.b8 = (byte)hiddenValueOld8.intValue; } else { union.b8.b1 = (byte)hiddenValue1.intValue; union.b8.b2 = (byte)hiddenValue2.intValue; union.b8.b3 = (byte)hiddenValue3.intValue; union.b8.b4 = (byte)hiddenValue4.intValue; union.b8.b5 = (byte)hiddenValue5.intValue; union.b8.b6 = (byte)hiddenValue6.intValue; union.b8.b7 = (byte)hiddenValue7.intValue; union.b8.b8 = (byte)hiddenValue8.intValue; } val = ObscuredDouble.Decrypt(union.l, currentCryptoKey); } EditorGUI.BeginChangeCheck(); val = EditorGUI.DoubleField(position, label, val); if (EditorGUI.EndChangeCheck()) { union.l = ObscuredDouble.Encrypt(val, currentCryptoKey); hiddenValue1.intValue = union.b8.b1; hiddenValue2.intValue = union.b8.b2; hiddenValue3.intValue = union.b8.b3; hiddenValue4.intValue = union.b8.b4; hiddenValue5.intValue = union.b8.b5; hiddenValue6.intValue = union.b8.b6; hiddenValue7.intValue = union.b8.b7; hiddenValue8.intValue = union.b8.b8; if (hiddenValueOld != null && hiddenValueOld.isArray && hiddenValueOld.arraySize == 8) { hiddenValueOld.arraySize = 0; } } ResetBoldFont(); }
public override void OnGUI(Rect position, SerializedProperty prop, GUIContent label) { #if UNITY_4_3 || UNITY_4_5 || UNITY_4_6 EditorGUI.LabelField(position, label.text + " [works in Unity 5+]"); #else SerializedProperty hiddenValue = prop.FindPropertyRelative("hiddenValue"); SetBoldIfValueOverridePrefab(prop, hiddenValue); SerializedProperty cryptoKey = prop.FindPropertyRelative("currentCryptoKey"); SerializedProperty fakeValue = prop.FindPropertyRelative("fakeValue"); SerializedProperty inited = prop.FindPropertyRelative("inited"); long currentCryptoKey = cryptoKey.longValue; LongBytesUnion union = new LongBytesUnion(); double val = 0; if (!inited.boolValue) { if (currentCryptoKey == 0) { currentCryptoKey = cryptoKey.longValue = ObscuredDouble.cryptoKeyEditor; } hiddenValue.arraySize = 8; inited.boolValue = true; union.l = ObscuredDouble.Encrypt(0, currentCryptoKey); hiddenValue.GetArrayElementAtIndex(0).intValue = union.b1; hiddenValue.GetArrayElementAtIndex(1).intValue = union.b2; hiddenValue.GetArrayElementAtIndex(2).intValue = union.b3; hiddenValue.GetArrayElementAtIndex(3).intValue = union.b4; hiddenValue.GetArrayElementAtIndex(4).intValue = union.b5; hiddenValue.GetArrayElementAtIndex(5).intValue = union.b6; hiddenValue.GetArrayElementAtIndex(6).intValue = union.b7; hiddenValue.GetArrayElementAtIndex(7).intValue = union.b8; } else { int arraySize = hiddenValue.arraySize; byte[] hiddenValueArray = new byte[arraySize]; for (int i = 0; i < arraySize; i++) { hiddenValueArray[i] = (byte)hiddenValue.GetArrayElementAtIndex(i).intValue; } union.b1 = hiddenValueArray[0]; union.b2 = hiddenValueArray[1]; union.b3 = hiddenValueArray[2]; union.b4 = hiddenValueArray[3]; union.b5 = hiddenValueArray[4]; union.b6 = hiddenValueArray[5]; union.b7 = hiddenValueArray[6]; union.b8 = hiddenValueArray[7]; val = ObscuredDouble.Decrypt(union.l, currentCryptoKey); } EditorGUI.BeginChangeCheck(); val = EditorGUI.DoubleField(position, label, val); if (EditorGUI.EndChangeCheck()) { union.l = ObscuredDouble.Encrypt(val, currentCryptoKey); hiddenValue.GetArrayElementAtIndex(0).intValue = union.b1; hiddenValue.GetArrayElementAtIndex(1).intValue = union.b2; hiddenValue.GetArrayElementAtIndex(2).intValue = union.b3; hiddenValue.GetArrayElementAtIndex(3).intValue = union.b4; hiddenValue.GetArrayElementAtIndex(4).intValue = union.b5; hiddenValue.GetArrayElementAtIndex(5).intValue = union.b6; hiddenValue.GetArrayElementAtIndex(6).intValue = union.b7; hiddenValue.GetArrayElementAtIndex(7).intValue = union.b8; } fakeValue.doubleValue = val; ResetBoldFont(); #endif }
public void ErrorButton() { Time = 10; }