Esempio n. 1
0
        /// <summary>
        /// Creates the health bar for healthed object.
        /// </summary>
        /// <typeparam name="T">The healthed object type.</typeparam>
        /// <param name="targetObj">The target object.</param>
        public void CreateHealthBarFor <T>(T targetObj)
            where T : IShowableHealth
        {
            if (healthBarPrefab == null)
            {
                return;
            }

            var bar = ObjectsPool.GetOrCreate(healthBarPrefab);

            bar.Setup(targetObj, uiCollectorTransform, CameraMain.Camera);
        }
Esempio n. 2
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        private IRedisChannel PrepareRedisChannel(Socket socket)
        {
            var socketWrapper = new SocketWrapper(socket);

            var channel = _redisPipelinePool.GetOrCreate(() =>
            {
                var asyncSocket = new AsyncSocketWrapper();
                var pipeline    = new RedisPipeline(asyncSocket, new RedisSender(_buffersPool, asyncSocket, false), new RedisReceiver(_inputBuffersPool, asyncSocket));
                return(new RedisChannel(pipeline));
            });

            channel.ResetState();
            channel.EngageWith(socketWrapper);
            channel.EngageWith(Serializer);

            return(channel);
        }
Esempio n. 3
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        /// <summary>
        /// Called when the hero revive timer has started.
        /// </summary>
        /// <param name="timer">The countdown timer.</param>
        /// <exception cref="ArgumentNullException">timer</exception>
        public void OnHeroReviveTimerStartHandler(TimerCountdown timer)
        {
            if (timerBoardPrefab == null)
            {
                return;
            }

            if (timer == null)
            {
                throw new ArgumentNullException(nameof(timer));
            }

            var timerBoard = ObjectsPool.GetOrCreate(timerBoardPrefab);

            timerBoard.transform.SetParent(transform);
            timerBoard.transform.localScale = Vector3.one;
            timerBoard.Setup(timer);
        }
Esempio n. 4
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        /// <summary>
        /// Creates unit using ObjectsPool and customize it.
        /// </summary>
        /// <param name="data">The unit data.</param>
        /// <param name="position">The position.</param>
        /// <param name="rotation">The rotation.</param>
        /// <returns>The created unit.</returns>
        public virtual TUnit CreateUnit(TUnitData data, Vector3 position, Quaternion rotation)
        {
            if (data == null)
            {
                throw new ArgumentNullException(nameof(data));
            }

            var unit = ObjectsPool.GetOrCreate <TUnit>(data.Prefab, position, rotation);

            if (!unit.IsSameUnitDataAlreadySet(data))
            {
                SetupUnit(unit, data);
            }

            unit.UpdateParametersPoints();
            NotifyAllAboutNewUnit(unit);

            return(unit);
        }